this post was submitted on 03 Jun 2026
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[–] albbi@piefed.ca 189 points 4 days ago (6 children)

Strangely enough, this also affects HD remasters of old shows. The Buffy The Vampire Slayer HD remaster has a lot of lighting issues. A lot of scenes which were colored to look like evening or night just look like daytime.

[–] trashgirlfriend@lemmy.world 7 points 2 days ago (1 children)

emotional scene vs tampon commercial

[–] Quetzalcutlass@lemmy.world 2 points 2 days ago

Please refrain from putting the idea of a vampire in a tampon commercial into my head.

[–] acockworkorange@mander.xyz 2 points 1 day ago

Meanwhile, new movie productions are so dark it might as well be designed for the visually impaired.

[–] scrion@lemmy.world 72 points 4 days ago

Jesus Christ.

[–] usualsuspect191@lemmy.ca 45 points 3 days ago (4 children)

They messed with the aspect ratio too didn't they? Shots are framed wrong now

[–] zaphod@sopuli.xyz 37 points 3 days ago* (last edited 3 days ago) (4 children)

Old stuff made for TV is often in 4:3, the modern stuff is in 16:9 or even wider like for cinema. Sometimes older stuff was filmed in something closer to 16:9 and was cropped to 4:3, you can just crop it differently for a remaster without losing anything. You can see that in the picture, there's a lot more space to the right of the characters, which unfortunately places them closer to the center instead of the side of the screen.

[–] albbi@piefed.ca 41 points 3 days ago (1 children)

Yeah, cropping was a pretty big issue too.

[–] RickyRigatoni@piefed.zip 24 points 3 days ago

Mel Brookes probably loved seeing this.

[–] UnspecificGravity@piefed.social 21 points 3 days ago

Exactly. A lot of times there is footage to pull out that got cropped out of the original broadcast, BUT the original shot was made with the crop in mind and there was a decision made about how to crop that particular scene. Just tossing in the full frame without any thought about the result can really change the feel of a scene.

[–] Hoimo@ani.social 1 points 2 days ago

I really don't get the recropping/uncropping to get 4:3 into a 16:9 aspect ratio. There's a release of Seinfeld where they just chopped the top and bottom off the frame, which very often crops people's foreheads out of frame and in some instances crops entire jokes out. Like, someone will react to something on a table, but the table is just out of frame for the entire scene.

If the director is very smart, it is possible to film for both, but in most cases it's just not worth it. Aspect ratio is an artistic choice. You wouldn't chop the sides off a painting to make it fit your wall.

[–] chiliedogg@lemmy.world 2 points 2 days ago

I remember watching an early episode of Angel that clearly had been un-cropped, because you can very clearly see a camera man filming an action scene from a different angle.

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[–] Tattorack@lemmy.world 18 points 3 days ago (2 children)

To this day, the TNG remaster is still the best remaster of any TV series.

[–] ricecake@sh.itjust.works 10 points 2 days ago (1 children)

The secret is that it was filmed on film and the originals were still around. So they were able to just reprocess the original film with higher resolution and such.
Other shows were either digital, or filmed on film but the only thing saved was the broadcast transfer.

[–] chiliedogg@lemmy.world 3 points 2 days ago

Lots of stuff was filmed on tape too.

[–] grissino@lemmy.world 13 points 3 days ago* (last edited 3 days ago)

"To this day, ~~the~~ TNG ~~remaster~~ is still the best ~~remaster of any~~ TV series."

That sentence works like this too!

[–] Coelacanth@feddit.nu 22 points 3 days ago

What the actual fuck am I looking at.

[–] renegadespork@lemmy.jelliefrontier.net 93 points 4 days ago (7 children)

You forgot the quest marker hovering above the monster's head and the popup saying, "Monsters can hide in darkness. Use your lantern to light up dark areas."

[–] Katana314@lemmy.world 4 points 2 days ago

Alright, on this topic, kudos to Amnesia: TDD.

They gave you a tutorial message about enemies, combined with one growl sfx…but then you don’t actually find any monsters for about 15-20 minutes of gameplay. Perfect way to keep people tense.

[–] Elshender@sh.itjust.works 13 points 3 days ago (2 children)

It is pitch black. You are likely to be eaten by a grue.

[–] Alberat@lemmy.world 13 points 3 days ago

It's hella night fam. Nom'd by a grue? Bet.

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[–] ICastFist@programming.dev 8 points 3 days ago

You can press Jump to Jump!

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[–] Elting@piefed.social 66 points 4 days ago (3 children)

Yeah, redesign the lighting engine and redo all the textures, without once thinking about the intentionality behind the original design. I honestly think that remaking a game is a harder task than making a new one in most cases, or at least requires a set of skills most game developers don't have.

[–] kuberoot@discuss.tchncs.de 2 points 1 day ago

"Redesign" the lighting engine? Did you mean "drop the assets into UE5"?

[–] Quetzalcutlass@lemmy.world 1 points 2 days ago* (last edited 2 days ago)

The Chronicles of Riddick: Escape From Butcher Bay was an amazing stealth game that pioneered modern lighting tech even before Doom 3. It got a remaster included with the sequel Assault On Dark Athena, but they absolutely bungled the lighting and atmosphere in the process.

[–] 48954246@lemmy.world 31 points 4 days ago (1 children)

Absolutely true, but it's really easy to do a bad remake, slap the original pricing on it and cash in on nostalgia

[–] GalacticSushi@piefed.blahaj.zone 14 points 4 days ago (1 children)
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[–] DarkCloud@lemmy.world 33 points 3 days ago (1 children)

Yeah, but the cracks per brick count is way up, and they're each unique cracks.

[–] Hadriscus@jlai.lu 23 points 3 days ago (2 children)

I'll show you a unique crack

[–] chunes@lemmy.world 4 points 2 days ago* (last edited 2 days ago)

Dark Souls.

More time has passed between the original and remake than the remake and now by the way. Better pump out another one!

[–] ayyy@sh.itjust.works 17 points 3 days ago

Part of this is the fault of cheap shitty flat panel TVs that only became ubiquitous after the original came out. The original media that looked great in dark scenes on CRT tvs can be completely incomprehensible on all but the best flat panels. As a result the HD remakes shy away from playing with shadow too much to avoid complaints.

[–] Laricheard@lemmy.zip 8 points 3 days ago

You forgot the moss and foliage on the walls that all remakes add for some reason

[–] big_slap@lemmy.world 27 points 4 days ago (15 children)

any creative medium/experience will never be limited by the technology they use to produce it if they lean into a really good artistic vision, like the first terminator movie

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[–] Sendpicsofsandwiches@sh.itjust.works 20 points 4 days ago (6 children)

Oblivion, and Diablo II did a really good job, but I temember playing the Fable 1 remaster and feeling EXACTLY like this. The amount of fleshy detail added to the eyelids and skin made the game hard to play for me

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[–] taiyang@lemmy.world 16 points 4 days ago (1 children)

Oh oh, let's also bring back the DLSS5 memes because the automation literally does this. Lol

[–] ICastFist@programming.dev 9 points 3 days ago

All for the low, low price of 5x RTX 5090 installed on your 'puter!

[–] trslim@pawb.social 9 points 3 days ago (1 children)

The fucking Doom 3 BFG edition. Yeah, i get that people hated the flashlight mechanics, but it was an integral point if both the gameplay and atmosphere. i much prefer the Doom 3 duct tape mod where your pistol and shotgun were the only guns that got a flashlight and it was significantly narrower and worse than the handlight. made it riskier to use powerful guns, but balanced rather nicely. not that Doom 3 was a hard game, its ridiculously easy, even on veteran.

but the BFG edition butchered the lighting and gave you a shoulder light. it ruined it so badly.

[–] katze@lemmy.4d2.org 4 points 3 days ago (1 children)

Atmosphere is one thing, but not being able to see anything in the game without having to play in a completely dark room is another thing. Skyrim got it right, the dungeons are dark but you can see without issues, even in a well-lit room. And then there are the people who install mods that make the nights pitch black.

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[–] fox2263@lemmy.world 2 points 2 days ago (3 children)

What do we consider to be the best “remasters” of games out there? I’d say command and conquer is a prime example, and age of empires 2.

I also think halo 2 was a good one.

[–] mech@feddit.org 2 points 2 days ago

The Steam version of Dwarf Fortress

[–] Katana314@lemmy.world 3 points 2 days ago (1 children)

Trails in the Sky was recently remade. Old one was Ragnarok online isometric style with rendered cg sprites, the new one is full 3D third person environments.

All in all, it’s a VERY faithful remake, especially considering the original was known for pointlessly extra details.

But it could be that doesn’t count as a “remaster”, since it’s a different game.

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[–] ProfessorProteus@lemmy.world 1 points 2 days ago (1 children)

The remastered cutscenes in Halo 2 are so unbelievably good. I read somewhere that the studio has no interest in doing any more Halo cutscenes (burnout I think?) and it makes me a very sad panda....

[–] fox2263@lemmy.world 1 points 2 days ago

Blur Studios. I believe they did the Dawn of War ones too? Amongst other things

[–] THE_GR8_MIKE@lemmy.world 11 points 4 days ago (1 children)

Gears of War and Halo. At least Halo 1 and 2 let you switch back.

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