this post was submitted on 27 Jan 2026
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A collection of some classic Lemmy memes for your enjoyment

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[–] bjoern_tantau@swg-empire.de 67 points 6 months ago (1 children)
[–] HeyThisIsntTheYMCA@lemmy.world 11 points 6 months ago

that's what i miss about suspense movies. it's like music. it's the communal "guess where this is going if you don't already know it" game

[–] DmMacniel@feddit.org 44 points 6 months ago (3 children)
[–] TheTechnician27@lemmy.world 33 points 6 months ago* (last edited 6 months ago) (1 children)

Nah, the Lysandreoth archetype is more like "Me on my first playthrough and realizing most of his lines are hints" territory. I genuinely thought Pokémon X and Y would have a twist that Lysandre isn't the villain because his dialogue is so agonizingly unsubtle. I was trying to parse it for subtle hints that he was secretly good.


Edit: Apparently TV Tropes calls this trope "obvious Judas" (which is much more immediately understood but way less funny than "Lysandreoth").

[–] DmMacniel@feddit.org 19 points 6 months ago (1 children)

but what about Archibald, he's like the best.

[–] TheTechnician27@lemmy.world 22 points 6 months ago (1 children)

King Dragon sends his regards.

[–] moody@lemmings.world 13 points 6 months ago

That's so nice of him! Tell him I appreciate it.

[–] Kertyna@feddit.nl 11 points 6 months ago (2 children)
[–] BowtiesAreCool@lemmy.world 5 points 6 months ago

“Relevant ProZD” is the new “relevant xkcd” but for gaming instead of general internet

[–] DmMacniel@feddit.org 4 points 6 months ago

True, well I'm off gathering some Pinecones.

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[–] Whats_your_reasoning@lemmy.world 29 points 6 months ago (1 children)

I already hated doing the jobs for Micah in RDR2. They were the most frustrating quests. When the twist came later on, I was ready to fight against him.

[–] Exusia@lemmy.world 17 points 6 months ago* (last edited 6 months ago) (1 children)

This was intentional. Micah is antagonistic towards you from the get-go, Dutch begins to turn on you while you start to agree with Arthur (Dutch sounds less reasonable etc) . By the time you get to the island you are meant to be frustrated, tired from trying to "just finish the damn game" and you're stranded with the 4 people you (the player) like the least - right after at least 2 of them bungled the heist in Saint Denis that got you in this mess. All the levels are just shooting gallery type beats to vent your frustration. There was a video on YouTube about emotional manipulation of the player that was a great write-up about this phenomena in RDR2, and why the ending mission American Venom feels so cathartic.

Edit: I actually found it! "Should Games Be Frustrating". The first 8-9 minutes are largely Red Dead 2 and trails.off with that theme of using frustration to funnel player emotion, so I dont think you need to watch the whole thing.

[–] Whats_your_reasoning@lemmy.world 5 points 6 months ago (1 children)

Oh wow, that all makes sense. What a masterful game.

[–] Exusia@lemmy.world 3 points 6 months ago

Found the video Should Games Be Frustrating

First 8 minutes or so are red dead 2, and explain using frustration to funnel the player places or to do things. I found it some years after I played it, but even then he basically called out how I did my playthrough, which was spooky. Means the manipulation worked lol

[–] flandish@lemmy.world 25 points 6 months ago (2 children)
[–] The_Picard_Maneuver@piefed.world 27 points 6 months ago

My first couple of re-runs, I was annoyed with him and would kill him on sight.

After a while (and in other games), I began to embrace the betrayal. Like, "Sure thing, bud. I'll go stand right over there by the cliff... Oh, you rascal, you." I realized it's more fun to go along for the ride.

[–] Siethron@lemmy.world 4 points 6 months ago (3 children)

Patches is like the reverse of this. He betrays you immediately but once he realizes you're not a greedy fool who'll go hollow at the first sign of failure he's chill.

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[–] VindictiveJudge@lemmy.world 23 points 6 months ago (5 children)

What bugs me is that when you realize how incredibly reluctant game writers are to have a character just flat out lie to you, you can see this coming really early on the first run. They'll omit information or sidestep questions, but they won't just fucking lie when it would make sense for them to do so.

[–] jjjalljs@ttrpg.network 5 points 6 months ago

I broke a player's brain in college playing DND where an NPC just lied to her.

She'd asked where so-and-so was. NPC didn't like her or her faction, so he just lied and said he'd taken up boxing. This isn't an especially credible lie because so-and-so was a lightweight nerd. But she says okay and goes tearing up the local boxing clubs, and can't find the guy.

She's like "where is he?"

Me: "you don't see him, and no one's even heard of him."

Her: "but the guy said he was here"

Me: "he did"

Her: "so where is he"

Me: "doesn't look like he's here"

Her: "but he said he was"

Me: "he did say that"

Her: "so why isn't he here?"

This went on for a while until one of the other players got impatient and said "the guy who doesn't like you maybe lied to you! Or was wrong! Can we move on please??"

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[–] Jesus_666@lemmy.world 23 points 6 months ago (1 children)

"You heard that right, Gafgarion. I want you to show up to this next fight naked and unarmed for no particular reason."

[–] HowAbt2day@futurology.today 5 points 6 months ago

Username checks out.

[–] DeathByBigSad@sh.itjust.works 22 points 6 months ago (3 children)

Okay this is probably very niche, but Life Is Strange:

"I can frame any of you in a dark corner and capture you in a moment of desparation" 💀 (iykyk)

It's not exactly a replayable game since it's story based, but still, you go through the time travel plot thing, going back in time and then hear that the second time around and you're like: "oh you little shit"

[–] bridgeenjoyer@sh.itjust.works 7 points 6 months ago

DUDE this came to mind too!! So creepy.

Such an awesome game series. Just finished 2.

[–] dreadbeef@lemmy.dbzer0.com 4 points 6 months ago

i have rewatched true detective season 1 many many many times. good stores are meant to be re-experienced. The best ones are designed to be re-experienced over and over

[–] dev_null@lemmy.ml 3 points 6 months ago

And the game is really proud of it since they cut back in time to it immediately after the foreshadowed thing just in case you forgot.

[–] Nantucketed@lemmy.world 21 points 6 months ago

Lots of discussion here but I'm surprised that I haven't seen mention of Andrew Ryan from Bioshock! I think that experience fits the meme here pretty well. Maybe I was just younger and more naive but I remember being pretty stunned that I missed all of the "would you kindly"'s peppered throughout the entire first playthrough 😅

Them: "You just wait for my heel turn and act three. I'm going to get you."

Me: "I wonder what they meant by that?" 🤔

[–] undeffeined@lemmy.ml 13 points 6 months ago (2 children)

Not a surprise, motherfucka!

[–] lemmy_get_my_coat@lemmy.world 7 points 6 months ago

What you're saying is lies, motherfucka!

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[–] Katana314@lemmy.world 12 points 6 months ago (1 children)

In the last Ace Attorney game, they do this in a tricky way.

“Yes, all of you could see this villain coming right in front of your eyes. But did you see the tapdancing bear?”

[–] Rooster326@programming.dev 3 points 6 months ago* (last edited 6 months ago)

You all thought it was the dancing bear >!bit it was me, Dio!<

[–] voodooattack@lemmy.world 12 points 6 months ago (1 children)

King Dragon sends his regards…

[–] chatokun@lemmy.dbzer0.com 5 points 6 months ago

For I am a master of deceptio-

[–] NotASharkInAManSuit@lemmy.world 12 points 6 months ago (1 children)

I fucking loved Doakes, he was the best character in that show.

The most heartbreaking video game betrayal for me was Harle in Chrono Cross. She just left. It destroyed me. I could fix her…

[–] Rooster326@programming.dev 5 points 6 months ago* (last edited 6 months ago) (2 children)

The whole ending was the worst betrayal.

!It was all a dream!<

[–] NotASharkInAManSuit@lemmy.world 5 points 6 months ago* (last edited 6 months ago) (4 children)

It wasn’t a dream, they freed Schala from the core of Lavos and uncreated the time devourer and the fractured timeline. Some of it was technically a dream, but that “dream” manifested into reality because of Serge’s accident and them interacting at the time the experiment in the Sea of Eden split the timeline and creates real people (Lynx and Harle, and kind of Kidd, but she’s a projection of Schala that manifested by reaching out from the end of time and interacting with the consciousness of Serge during the splitting of the timeline/him dying/not dying in the Sea of Eden when he was a kid.) from Serge’s fears and memories.

I have no idea where you’re getting it was all a dream from, unless you didn’t use the Chrono Cross and got the bad ending, but that’s still not a dream.

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[–] python@lemmy.world 9 points 6 months ago

I'm playing Cyberpunk 2077 for the first time but also watching a playthrough of it on YouTube (making sure that I'm always ahead of the playthrough in my own story progression though). It's really cool how much foreshadowing that game has!

[–] Diplomjodler3@lemmy.world 6 points 6 months ago

It's not whether you're paranoid, it's whether you're paranoid enough.

[–] yesman@lemmy.world 4 points 6 months ago (3 children)

Sometimes the betrayal is not so subtle. Did anybody who played "Days Gone" trust

spoilerSkizzo
for one second? I mean that name by it'self is evidence of guilt.

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