directive0

joined 3 years ago
[–] directive0@lemmy.world 2 points 3 weeks ago (1 children)

OMG this walkthrough answers so many of my questions. No wonder I get destroyed by this game I've been making practially all the decisions wrongs hahaha.

[–] directive0@lemmy.world 4 points 3 weeks ago (3 children)

I love this game, only discovered it in the early 2000's and played it on emulator. The genesis version is my favourite and its very deep and complex. I don't think I've ever gotten very far with it, but I love the concept.

[–] directive0@lemmy.world 0 points 1 month ago

Except I'm pretty sure tulaberry and the gamma quadrant is from DS9 not Voyager? Whatever.

[–] directive0@lemmy.world 5 points 1 month ago

The Wii.

It is such an underpowered console, with only a handful of must have titles if that.

But man those titles hold up. Even my little gen alphers love it and get into it. Its mostly just a wii sports machine but its still going strong even in this era of mobile and AAA gaming.

I have a bunch of old consoles but the Wii is the only one that gets regular play without needing convincing.

[–] directive0@lemmy.world 11 points 2 months ago

Right there with you bud but I dunno, its not looking good!

[–] directive0@lemmy.world 33 points 2 months ago (7 children)

Its hard not to be smug as a lowly ender 3 peasant to have everything I was worried about Bambu doing slowly coming true.

I mean... I wish my printer worked as well as all my Bambu friends, but this helps a little... this helps...

[–] directive0@lemmy.world 0 points 2 months ago

Action Star Trek games are fun, let's be honest. Most of us enjoyed Elite Force and that certainly had some scifi horror elements, maybe without going too hard. I hope this game is good and wish them well.

But personally I keep telling myself the perfect Star Trek game is an away mission based walking/tricorder simulator with LA Noire style interactions with characters and Myst-ish styled puzzles. Maybe something closer to the new Indiana Jones game but in spaaaace.

I keep waiting to see that game. I have no idea if it would work though. I thought Resurgence came close, but it definitely wasn't perfect.

[–] directive0@lemmy.world 0 points 2 months ago (3 children)

Isnt the warp speed limit part of the in universe reason that Voyager has new variable nacelle geometry?

 

Definitely a feature that adds so much for little.

I would love to see a schedule for colours. Indiglow blue in the morning, tactical orange mid day, and red for night time.

[–] directive0@lemmy.world 2 points 2 months ago

See ya starside!

[–] directive0@lemmy.world 3 points 2 months ago (1 children)

They really need to fix the bug that won't let you change from the default profile on steamdeck.

[–] directive0@lemmy.world 0 points 3 months ago

Man you know when people say they have an unpopular opinion usually it's some lukewarm take, but this is pure unique stance and while I absolutely do not share it I salute you for it.

[–] directive0@lemmy.world 2 points 5 months ago

100% dude. I was right there with you back in the day. My first "online" experience was a net game of M1 over MacTCP to my buddy down the street. After it came out all my Macs had a copy of Infinity and I wasted countless hours in Forge making wild maps. It was a great time in my life. I still play Aleph One now and then to kill time because its like a warm blanket to me now.

I will definitely give this new Marathon a shot at some point, but this gameplay is just not where I am at. I don't really fit into this new world of online experiences, maybe I'm just getting old and Marathon is moving past me for a new age. I guess that's fair. Its just hard to see as a die hard fan. Oh well.

See ya starside.

 

Kinda nice to see Rebble backing down a bit and taking stock. I don't really blame them for their anxiety regarding pebbles future but honestly I was kind of confused by some of the issues they raised. Even this post seems kind of defensive but it's a step in the right direction. I'm especially pleased that they confirm they will be offering the face/app database to all. Phew.

I don't think any of us wanted a single entity to control the fate of pebble. And even when the group is a non profit or just a loose collection of FOSS people it's so easy for people to get territorial and precious. The whole accusing Core of stealing was embarrassing especially now that they admit they were just misreading server logs 😮‍💨

I was so frustrated that it looked like both core and Rebble were trying to ensure their control over the game, but I'm glad that both sides are clearly stating that the future of pebble is decentralized and open. It's the only way to keep a niche device like this breathing IMO.

I've seen some commenters over on the other news aggregate site complaining that this all will damage the user experience and make things less seamless. I'm kind of of the opinion that pebble will never be a zero configure seamless consumer device again. We may need to do some legwork as users, and I'm ok with that.

I'm especially looking forward to the prospect of weird custom firmwares and hacking. That always seemed like a great fit for pebble to me? I guess we'll see what the future holds and hopefully there will be no more fighting from here on in 🤞

 

Recently I've been pretty discouraged watching the drama surrounding Core and Rebble's ideas for the future of the Pebble face/app store. Eric Migicovsky has put up a video with his solution that makes the Pebble app open source and treats face/app sources more like a repository that you can subcribe to. It should be possible for anyone to make their own face/app repo and stock it with their apps if they wish. Pebble will maintain its own source and maybe work out payments etc.

I'm pretty into that idea, and I think its a good solution personally.

Also really enjoyed the look at more PT2 hardware. The removable back plate is fantastic. Looking forward to my PT2.

 

Was getting tired of searching around my toolbox for my electric screwdriver and its bits so I figured it was time to design a nice simple stand with space for my most used bits. I decided to give it a tray just to help with not losing screws. The project was modelled up in blender in an hour or so using a mix of sub-d and boolean workflow. The stand printed out nice on my old dependable ender-3 in about 6 hours. I did a number of test prints of just the holes so that I could get the fit right. Getting The bit holes right took time as my printers accuracy is just a bit off and different bits had extremely small differences in dimension. The bit holes actually taper slightly so that the gradually become .5 mm smaller. This saved me having to throw out a whole print if I got it wrong.

So far it's met my goals. I have some changes I'd like to do if I ever reprint:

  1. add compartments or seperators to the tray so I can use them as "steps" to aid in re-assembly of projects.
  2. add more space between the bits and the driver holder in the center. My finger can't get between there and it makes it hard to pull out the bits.
  3. make a base with a bearing so the whole thing spins.
  4. make a notch on the top so the driver can rest horizontal. No real reason just a nice feature that would add to the utility.

Link HERE should anyone want it.

 
 

I've inherited all my grandfathers radio and telegraph equipment. I have lots of memories of sitting on his lap in his radio room while he talked to people on the other side of the world before the internet was really a thing. He passed away in the mid 90's and I think he would have loved this modern world and all its tools for instant communication.

This piece is likely from Signal Electrics Telegraph learners kit, there appears to be many eras of this kit from the 1920s until the 40s. I suspect he got this around the 30's but I'm not sure. Its a really cool piece of retro tech tho.

 

I grabbed a beepy a little while back (if interested BE ADVISED: they've since gone dark and left a bunch of people holding out for one, I got really lucky and ordered super early) so I could work on some python stuff on the go. I didn't like having all the parts exposed, and the cases available seemed too flimsy for my liking.

I fired up blender and designed a unibody case for it. Printed it out on my Ender 3 and its been pretty great. I use it with some software I'm writing to turn a raspberry pi into a portable sensor data acquisition and visualization platform called a Picorder (Pi + Tricorder).

Nice back view with my picorder logo

It took a couple revisions to get here, mostly to get the feel in the hand right. I wanted some bulbousness to make it easier to hold.

It's designed so the PCB slides into it and is affixed by two screws, and then a top cap is secured with four more screws to protect the top.

I've been printing a couple years now and enclosures are still my favourite item to design and print. So satisfying to hold something in your hand that was once just a 3D model and is now a fully real object. I wanted to add some content here as I've enjoyed looking at the other posts!

I wish you all easy first layers and good prints!

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