Agent_Karyo

joined 10 months ago
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He doesn't want to diminish the current crisis, though.

 

Hopetown, the Disco Elysium-like RPG from Longdue, has released a new trailer on the release date of ZA/UM's Zero Parades.

 

CD Projekt are taking a new approach to internal documentation with The Witcher 4 and Cyberpunk 2, after major screw-ups during the creation of previous games.

 

The developers reviving Planetary Annihilation: TITANS have announced another update in their work to improve this grand-scale multi-planet RTS.

 

Paralives still feels very early in development, but its potential is blinding.

 

Warhorse Studios confirm they are making an open-world Middle-earth RPG, setting their sandbox style in the Lord of the Rings universe.

 

Warhorse Studios confirm they are making an open-world Middle-earth RPG, setting their sandbox style in the Lord of the Rings universe.

[–] Agent_Karyo@piefed.world 3 points 6 days ago (1 children)

SimTower actually runs OK with Windows 10 (64 bit) the UI can be a bit small with modern resolutions. It's been a few years, but I believe it was the winevdm solution cited on PGW. I ran a bunch of 3.1 era games for fun.

I played SimTower a lot as kid. Turns out the developer of SimTower (Maxis was the publisher outstide of Japan where it was released as The Tower) released a sequel called Yoot Tower. It is nice upgrade even if the core of the two games are extremely similar. It also works on W10.

But it's always good to try new games. :)

Cheers!

[–] Agent_Karyo@piefed.world 4 points 6 days ago

I would personally be OK with engine updates (with a focus on getting that timeless look like in HL 1/2) and a continuation of the story.

Unless they decide to go with a hybrid genre model, it will be difficult to make a game as innovative as HL1/HL2.

[–] Agent_Karyo@piefed.world 4 points 1 week ago* (last edited 1 week ago)

Sounds cool enough, although the reviews suggest gameplay is middling which is OK as long as it's got other good/unique things.

I don't mind walking simulators if they are done well have something to offer in terms the overall package. I actually played Soma with a mod, I didn't find the bosses to be scary, just a bit tedious, so I disabled them, they just walk around, it's actually a bit unnerving.

That being said, I don't think it's a game for me as it feels very US suburb-centric (I lived in the US for several years). It wouldn't strike the right notes.

[–] Agent_Karyo@piefed.world 1 points 1 week ago

I feel like it was somewhat big back in the day. I played it back then I wasn't the only one. :)

[–] Agent_Karyo@piefed.world 5 points 1 week ago (1 children)

I was a big fan of RtCW back in the day (played through it multiple times) and this is the first time I am hearing of Cursed Sands.

Also very strange that it's not on Mobygames.

[–] Agent_Karyo@piefed.world 2 points 1 week ago* (last edited 1 week ago)

Maybe I missed the sarcasm, but this was back in the mid 2000s when Valve was planning to switch to an episodic model. As we can see (from both Half-Life and SiN), that approach didn't really work (at least in an industry-wide way).

[–] Agent_Karyo@piefed.world 4 points 1 week ago

It's a great game! Didn't realize save game editing would be that involved.

[–] Agent_Karyo@piefed.world 2 points 1 week ago* (last edited 1 week ago)

It's not a matter of continental purity, I would have no issues with ML services from any democratic-leaning country as long as they have the capability to choose an independent path that's not subject to American/Chinese pressure.

I will also note that it was Brussee himself that pitched the notion of an European game engine. The concept doesn't really work if you are using American services (Anthropic or OpenAI) for core elements of your game engine architecture.

Reliance on OpenAI/Palantir/Anthropic in the ML space is asking for trouble as you give the Americans your data and you open yourself up to blackmail, threats and extortion.

I also wouldn't hope for any fundamental change in attitudes towards things like crime, corruption among the leadership elements of American society in the next 20-30 years. For better or for worse, the median American is too well off to have any incentive to put pressure on their leadership to address crime. And when they start wondering

I would love to be completely wrong on all of this, but I am afraid it's a bit too naive and careless to just assume all problems will magically disappear just like that.

[–] Agent_Karyo@piefed.world 1 points 1 week ago* (last edited 1 week ago)

I am sure you didn't mean it in a bad way, but usage for the military is not necessarily a bad thing. It all depends on your real life situation.

I live in Ukraine and I would only be happy for ML tech to help save Ukrainian lives (both military and civilian), increase the efficiency of killing of russian invaders (on an absolute and cost basis) and enable more efficient strikes on military facilities and oil infrastructure in the imperial core of russia.

[–] Agent_Karyo@piefed.world 2 points 1 week ago* (last edited 1 week ago) (2 children)

If it's based on LLMs from Anthropic or OpenAI, it's still dependent on Americans.

Le Chat/Mistral seems to have improved quiet a bit for my LLM use cases since I last tried it, but I have no clue how well their services work for game development use cases.

I would argue a European alternative needs to have something different to beat the American oligarchic "freedom polemics in the front, corruption and crime in the back" model. Open source seems like the best way to develop services that can resist corruption and focus on making a good product. This doesn't seem to be open source, would be interesting to hear what their USP is beyond alignment with EU regulations and deep integration with ML tech (that is still dependent on US service providers).

[–] Agent_Karyo@piefed.world 0 points 1 week ago

Edit: What do you think of Stephen Colbert making an upcoming movie out of a few ommited from the Jackson movies chapters of the first LOTR book?

Never even heard of this! I am assuming the focus will be on the Old Forest and extending the Bree parts? I got to check this out.

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