this post was submitted on 11 May 2026
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SiN Episodes: Emergence was meant to change the industry - the first episodic game on Steam. Here's the story of why it never got its second.

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[–] RickyRigatoni@piefed.zip 8 points 2 weeks ago (1 children)

We still got an age of episodic gaming with the telltale games, life is strange, resident evil revelations 2, the hitman reboot series, and a few others. And all of those did reasonably well to extremely well.

Maybe Valve would have been able to join the episodic gaming age if they actually kept making games instead of wasting their time ruining the games industry with inventing lootboxes.

[–] supersquirrel@sopuli.xyz -1 points 2 weeks ago

Well said, valve just decided making games was too much work and stopped doing it.

[–] systemglitch@lemmy.world -1 points 2 weeks ago (1 children)

Something I have never heard of was meant to change the industry? Sus. I have over 1100 games, games are what I pay attention to. I suspect this title is over hyping something.

[–] Agent_Karyo@piefed.world 2 points 2 weeks ago* (last edited 2 weeks ago)

Maybe I missed the sarcasm, but this was back in the mid 2000s when Valve was planning to switch to an episodic model. As we can see (from both Half-Life and SiN), that approach didn't really work (at least in an industry-wide way).