Games

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
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Video games
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- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
- !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
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- !freegames@feddit.uk: A community sharing free games giveaways.
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I will just leave this article from 5 days ago here:
Ubisoft Barcelona Celebrates Successful Assassin’s Creed Black Flag Resynced Launch With Layoffs
Despite Assassin’s Creed Black Flag Resynced being considered a successful launch by Ubisoft, 51 employees at Ubisoft Barcelona, many of whom worked on the game, will be celebrating its launch by seeking new employment.
Announced on June 10, 51 employees at Ubisoft Barcelona face layoffs, with those who spoke to Insider Gaming saying the layoffs felt premeditated and were going to happen no matter how successful Assassin’s Creed Black Flag Resynced was.
See that chicken laying golden eggs? Would it be funny if I butcher it? Lets watch.
How can the onion compete with this?
LOL Like, they just now considered that?! C-Suites needed to take a pay cut instead and keep people hired to make games that would get them out of the financial fuckery the C-Suites got themselves into.
Ubisoft's fuck ups formed the indie studio that gave us expedition 33, so keep it up boys.
How long does it take to complete Expedition 33? I don't have much time as I used to with games but I think I will play it, since I miss playing some good French-made games.
I spent 95 hours over a few months, did all but one super late game boss. I also went back and played the early game again to see if I missed anything early on. There's a lot of optional content not necessary to the story but adds a bunch of depth. Kinda felt like final fantasy 10 and collecting the ultima weapons to take on end game bosses.
I think you can rush through the game in 15-30 hours and get most of the story. I'm not a completionist in any way but getting most of the dungeons and upgrades and beating some hidden bosses took me about 60 hours. I also didn't feel the run time at all; The fighting system can be a lot of fun and there is always an interesting dungeon mechanic or twist on an old boss around the corner.
Well as long as the executives get bonuses and the 7-layer middle management cake remains intact. That's the talent and skill that really matter at a video game company, right?
In Capitalism, the product is not the goal. Maximizing profits is the only thing that matters. In End-Game Capitalism, things start getting weird sometimes.
I'm shocked about this too but I think it's hubris + the size of the market. Lots of dollars to be made, and so you get these slimy weasels with bland faces coming in, never having loved a game in their life, and coming to the conclusion: Oh gamers just stare at a screen with colorful things? Hey we could just make it a shop front, where you can buy colors in the colorful screen but pay us real money.
After subtracting 1 from 1 the difference being 0 is a big danger
"We're all trying to find the guy who did this." 🌭
Well well well. If it isn’t the consequences of my own actions…
Me sowing: fuck yeah, this is awesome
Me reaping: aw fuck . . .
That sounds like a problem for a future quarterly report.
But there is still a management bonus for this quarter - right?
The company's report underscores a growing problem in the industry: great games cannot just be made by anyone, and, in this consolidation-heavy time, that may mean that a company gaining an IP but losing the people who defined it doesn't really get it much in the end. In fact, everyone loses out.
You think? Hire a painter to make a painting, then fire them. Now hire me, someone who cannot paint, to make a better version of that painting. Ain't gonna happen, is it?
I feel awful for the people working at a ghoulish corp like Ubisoft.
Lmao Ubisoft is unbelievably fucked. I see full shutdown or sale within 2 years.
I mean sure, but...
What kind of 'key talents and skills' are we talking about?
The ability to make the same game, 20 times?
Those 'talents' and 'skills'?
The ability to make the same game 20 times and get people to buy it all 20 times.
Ah, so they're losing marketing talent.
Ubisoft still has talent or skill?
well they have a lack of- :)
A big danger? It's already happened multiple times over to please your shareholders and buy new yachts for the C-suite.
CEO states: "I held the pistol, but for some reason I aimed it directly at my foot."
Whoever is steeing that ship is doing a bad job
Game studios are like music bands and firing artists is like Linkin Park or Nirvana losing a vocalist
seriously, despite Ubisoft being a shitty company, they had pretty great talented people working there. I wouldn't deny their games are pretty, and technologically seems pretty good too (e.g. AC Mirage can run on mobile devices).
Welp too bad if they're going to lose that quality. Not that I'm a regular buyer, their games are expensive af. So honestly I don't care that much except for the people who lost their jobs.
Surely the C-suite thought about this. Or they had Claude think about it.
I think the C in C-suite stands for Claude or ChatGPT now xD
Meanwhile Koei Tecmo is hiring a lot more people.
Fuck Ubisoft management and shareholders. I hope all the passionate devs leave and find jobs elsewhere.
they arnt in danger before? they tried to up thier image with a propaganda show on apple tv
Most key talent left or was forced out years ago. Ubisoft execs are fucking clueless.
They don't mean the worker bees with "talent". But the money makers.