this post was submitted on 02 Jul 2026
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[–] Raccoon_Rick@altgag.net 215 points 2 months ago (3 children)
[–] areakode@riskeratspizza.com 55 points 2 months ago (1 children)

Let me buy the same game 5 times, damnit!

[–] cattywampas@lemmy.world 31 points 2 months ago

"I'll stop making them when you stop buying them."

[–] TallonMetroid@lemmy.world 30 points 2 months ago (1 children)

You joke, but Japanese Twitter is full of corpo simps.

[–] MonkeMischief@lemmy.today 4 points 2 months ago

I may be ignorant af here but...I think culturally, they aren't nearly as cynical as we are about the corporate hellscape, at least not publicly.

The attitude seems to be that companies, especially Nintendo, are a home-country brand, seen as successful and good at business, and therefore should be respected for it.

This is the likely the same attitude that leads to their abysmal work culture that prizes literally working yourself to death, or at least as close to it as you can.

I think the death grip is loosening though, primarily driven by younger generations seeing through the bullshit.

[–] rants_unnecessarily@piefed.social 20 points 2 months ago (1 children)

Is that other joycon up it's butt?

[–] BuboScandiacus@mander.xyz 6 points 2 months ago

Yes, they have HD vibrations you know

[–] samus12345@sh.itjust.works 144 points 2 months ago (9 children)

I'm assuming Steam's shotgun is the Steam Machine price? Not shotgun-worthy at all. They'll make money regardless of how it does.

[–] Kolanaki@pawb.social 69 points 2 months ago (1 children)

The damn thing sold out immediately.

[–] samus12345@sh.itjust.works 14 points 2 months ago (6 children)

No surprise there, there are plenty of people with expendable income that will want Valve's newest thing. But even their biggest success, the Steam Deck, only managed around 5 million sales at a reasonable price. The Steam Machine is doubly niche at that price.

[–] Kolanaki@pawb.social 15 points 2 months ago* (last edited 2 months ago) (1 children)

While I agree there with the Machine being more niche and would probably not sell as much as a Deck, the deck also has availability issues. Can't sell more than exist 🤷‍♂️ (or well, I guess you could, but then you'd be an asshole lol).

[–] samus12345@sh.itjust.works 6 points 2 months ago

The Deck was available and at a decent price for years. But you're right, every one they made did get eventually get sold until the new and "improved price" versions came out.

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[–] cepelinas@sopuli.xyz 20 points 2 months ago (1 children)

I mean it's closer to a pellet gun because afaik the Steam machine isn't subsidized by game sales unlike some consoles, still engineering and setting up manufacturing still probably cost a lot so it's probably still a gun just not a shotgun.

[–] HobbitFoot@thelemmy.club 14 points 2 months ago (1 children)

I look at the Steam Machine being a proof of concept device leading to third party development.

There is now a lot of interest in computer markers to make their own machine and Valve is more than happy if they do it at no cost to Valve.

[–] vaultdweller013@sh.itjust.works 4 points 2 months ago

Yeah valve wins regardless of who builds the machines, arguably they win more if someone else builds the machine but regardless they win.

[–] tackleberry@thelemmy.club 14 points 2 months ago (2 children)

The Steam Machine is actually a better choice in a digital-only console landscape. Only a PC is better than it

At this rate, the PS6 would be a streaming device (like the Playstation Portal) and the PS7 would be an online virtual machine.

[–] dragonlover@lemmy.zip 11 points 2 months ago
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[–] HCSOThrowaway@lemmy.world 12 points 2 months ago

They were very obviously "shot" by AI and memory manufacturers.

OP is not a very good detective. They'd walk up on a scene and determine that five shots to the back of the head must have been suicide.

[–] DupaCycki@lemmy.world 8 points 2 months ago

And so will all the others, maybe except Ubisoft.

I think this is about losing fans/customers, not necessarily losing money. Which is still a stretch with Steam. The Machine isn't the best product, but it's not harming anyone.

[–] possiblylinux127@lemmy.zip 8 points 2 months ago (1 children)

Nintendo is going to make money no matter what

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[–] rklm@lemmy.dbzer0.com 77 points 2 months ago (40 children)
[–] kkj@lemmy.dbzer0.com 25 points 2 months ago

I prefer the version that has OpenAI and Anthropic shooting Valve.

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[–] DrBob@lemmy.ca 49 points 2 months ago (35 children)
[–] hayvan@piefed.world 51 points 2 months ago (1 children)

Probably mad about GabeCube price.

[–] MajesticTechie@feddit.uk 53 points 2 months ago (1 children)

I can't really blame em for that. I blame Sam Altman and the army of Clankers that spawned from it

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[–] Katana314@lemmy.world 5 points 2 months ago

Alright, fuckit, I’ll be Devils Advocate.

Bellular News reported on some emails that came up in Discovery from a recent lawsuit. Many people have heard the story “They just don’t want devs to sell Steam keys below their price.” This was not that. There is E-mail evidence of Valve preventing Ubisoft from selling a version of Siege for $10 on their store, while the Steam price was $15; and there may be similar examples coming up.

This is more important for indies than a shitty AAA store, but basically a dev should be allowed to run their own store and skip Valve’s fees if they are committed. Minecraft did it, for instance. Part of the issue is, while I’m pretty sure people can come up with counterexamples, Valve doesn’t seem perfectly consistent with any one policy.

I still love Steam and I consider most “monopoly” claims to be Epic-paid astroturf. But I won’t default to defending them on all fronts when they also tacitly allow child gambling.

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