So now we can finally go back to good old code optimization, right? Right? (Padme.jpg)
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We'll ask AI to make it performant, and when it breaks, we'll just go back to the old version. No way in hell we are paying someone
Damn. I hate how it hurts to know that's what will happen
Man they are going to ride the pandemic as a cause for high prices until it's a skeleton just skidding on the ground. It's been four years since pandemic supply issues, pretty sure those are over now. Unless they mean the price gouging that happened then that hasn't gone down.
Consoles are just increasingly bad value for consumers compared to PCs.
I mean, for the price of a mid range graphics card I can still buy a whole console. GPU prices are ridiculous. Never mind everything else on top of that.
Yeah, GPU prices are kinda ridiculous, but a 7600 is probably good enough to match console quality (essentially the same as the 6650XT, so get whatever is cheaper), and I see those going for $330. It should be more like $250, so maybe you can find it closer to that amount when there's a sale. Add $500-600 for mobo, CPU, PSU, RAM storage, and a crappy case, and you have a decent gaming rig. Maybe I'm short by $100 or so, but that should be somewhere in the ballpark.
So $900-1000 for a PC. That's about double a console, extra if you need keyboard, monitor, etc. Let's say that's $500. So now we're 3x a console.
Entry cost is certainly higher, so what do you get in return?
- deeper catalogue
- large discounts on older games (anything older than a year or so)
- emulation and other PC tasks
- can upgrade piecemeal - next console gen, just need a new CPU + GPU, and if you go AMD, you can probably skip a gen on your mobo + RAM
- can repurpose old PC once you rebuild it (my old PC is my NAS)
- generally no need to pay a sub for multiplayer
Depending on how many and what types of games you play, it may or may not be cheaper. I play a ton of indies and rarely play AAA new releases, so a console would be a lot more expensive for me. I also have hundreds of games, and probably play 40 or so in a given year (last year was 50 IIRC). If I save just $10 per game, it would be the same price as a console after 2 years, but I save far more since I wait for sales. Also, I'll have a PC anyway, so technically I should only count the extra stuff I buy for playing games, as in my GPU.
Are they tho? Have you seen graphics card prices?
I can get ps5 graphics with a $280 video card, games are often way cheaper, I can hook the pc up to my TV, and still play with a ps5 or Xbox controller, or mouse and keyboard.
I suspect next gen there will be a ps6 and Xbox will make a cheap cloud gaming box and just go subscription only.
Didn't Google Stadia do the cloud thing and failed miserably?
Microsofts cloud gaming is already profitable. Also, they got their ass kicked so badly against the ps5 that there's no profitable avenue in developing and trying to sell a future console. They're better off concentrating on pc games and cloud gaming. Sony can't really compete against them in that market, just like microsoft is unlikely to make it worth while to compete against Sony in a console.
My 4070 cost $300 and runs everything.
The whole PC cost around $1000, and i have had it since the Xbox One released.
You can get similar performance from a $400 steam deck which is a computer.
On what planet does a Steam Deck give 4070 performance?
And on which does a 4070 cost $300 for that matter? They cost more than a whole PS5.
It’s not that they’re not improving like they used to, it’s that the die can’t shrink any more.
Price cuts and “slim” models used to be possible due to die shrinks. A console might have released on a 100nm die, and then a process improvement comes out that means it can be made on a 50nm die, meaning 2x as many chips on a wafer and half the power usage and heat generation. This allowed smaller and cheaper revisions.
Now that the current ones are already on like 4nm, there’s just nowhere to shrink to.
This is absolutely right. We are getting to the point where the circuit pathway is hundreds or even dozens of electrons wide. The fact that we can even make circuits that small in quantity is fucking amazing. But we are rapidly approaching laws-of-physics type limits in how much smaller we can go.
Plus let's not forget an awful lot of the super high-end production is being gobbled up by AI training farms and GPU clusters. Companies that will buy 10,000 chips at a time are absolutely the preferred customers.
Did you read the article? That's exactly what it said.
Not to mention that even when some components do shrink, it's not uniform for all components on the chip, so they can't just do 1:1 layout shrinks like in the past, but pretty much need to start the physical design portion all over with a new layout and timings (which then cascade out into many other required changes).
Porting to a new process node (even at the same foundry company) isn't quite as much work as a new project, but it's close.
Same thing applies to changing to a new foundry company, for all of those wondering why chip designers don't just switch some production from TSMC to Samsung or Intel since TSMC's production is sold out. It's almost as much work as just making a new chip, plus performance and efficiency would be very different depending in where the chip was made.
This article doesn't factor in the new demand that is gobbling up all the CPU and GPU production: Ai server farms. For example, Nvidia, that was once only making graphic cards for gamers, has been trying to keep up with global demand for Ai. The whole market is different, then toss tarrifs and the rest of top.
I wouldn't blame moores law death, technology is still advancing, but per usual, based on demand.
technology is still advancing
Actually not really: performance per watt of the high end stuff has been stagnating since Ampere generation. NVidia hides it by changing models in its benchmarks or advertising raw performance without power figures.
AI has nothing to do with it. Die shrinks were the reason for “slim” consoles and big price drops in the past. Die shrinks are basically a thing of the past now.
Also they’re not going to play Silksong any better than a ten year old console.
Ironic the image is of a switch, like Nintendo has been on the cutting edge at all in the last 20+ years
game graphics and design peaked in 2008. N64 was more optimized than anything that came after. Im so over current gen, and last gen and the gen before that too. Let it all burn. :)
Was about to say this too. Can't tell a difference between most games made in 2013 vs 2023.
Is it Moores law failing or have we finally reached the point where capitalists are not even pretending to advance technology in order to charge higher prices? Like are we actually not able to make things faster and cheaper anymore or is the market controlled by a monopoly that sees no benefit in significantly improving their products? My opinion has been leaning more and more towards the latter since the pandemic.