this post was submitted on 15 Apr 2026
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[–] givesomefucks@lemmy.world 14 points 3 months ago (1 children)

Tldr:

Console players are disproportionately more likely to be whales:

GTA Online made $9,592,109 a week across September 2025 to April 2026. Nine million dollars a week! Why, you could buy almost all the DLC for a Paradox grand strategy game with that!

Of the total, $8,245,974 was from console,

Which makes sense, PC players are able to do free mods and more shit, even if not in GTA

Console games are more lockdown by nature so it makes sense they pay more for micro transactions.

[–] paraphrand@lemmy.world -1 points 3 months ago (1 children)

This is GTAO. So calling the disruptive hacks and cheating “free mods” is strange. Hacking and cheating in multiplayer games sucks.

[–] greybeard@feddit.online 4 points 3 months ago* (last edited 3 months ago) (1 children)

On PC, you can play GTA5 online without GTAO thanks to great mods. Want to just play tag with your friends online in GTA5? No need to engage in the microtransaction BS that is GTAO.

[–] paraphrand@lemmy.world -1 points 3 months ago* (last edited 3 months ago) (1 children)

Of course. But this article is about the cash cow that is GTAO. GTAO is the most profitable game in the history of gaming. It’s so substantial that it makes sense to consider it a separate thing for discussion.

Story mode, where “free mods” are totally cool, is not making ongoing revenue from people who purchased GTAV. And conflating the two with a comment about mods is off target.

No one is attacking friendly mods.

[–] greybeard@feddit.online 2 points 3 months ago (1 children)

But the post you responded to was talking about console having more whales than PC. Higher competition on PC is one of the reasons. I think it is dead on target. If console players could play FiveM, something tells me a lot less of them would be sucked into GTAO.

[–] paraphrand@lemmy.world 1 points 3 months ago (1 children)

Well, “free mods” does not describe the Rockstar owned and run FiveM to me. But fair enough, I guess.

[–] greybeard@feddit.online 3 points 3 months ago

Rockstar bought FiveM because it was getting huge. They didn't create it, and would have much rather it not exist.

[–] Modest_Toxic@feddit.uk 10 points 3 months ago

We all know why Rockstar is holding off on a PC release and you are a idiot if you don't see it.

  1. Release it towards the end cycle of current gen consoles. Everyone buys
  2. Next gen consoles come out and they release a "updated" version of the game. People buy it again.
  3. Lastly they release the PC version. Yep you guessed it people buy it yet again.
[–] workerONE@lemmy.world 4 points 3 months ago

These are just normal distribution numbers for console, with more PS users than XBox. GTA V released September 2013 but the PC version didn't come out until 2015. Most people who wanted it had it already. Also, I can see that people would prefer console because controller is probably better with all the driving.

[–] OldChicoAle@lemmy.world 1 points 3 months ago

I will be buying a second hand copy.