this post was submitted on 25 Aug 2026
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[–] sad_detective_man@sopuli.xyz 17 points 3 weeks ago (2 children)

Last night I had a realization that the whole reason fallout 3 was given a radio is to fill the hours and hours of nothing in between locations. And also for the dungeon crawling.

[–] moakley@lemmy.world 9 points 3 weeks ago (2 children)

For me, half the fun in Fallout is discovering some old building and piecing together what fucked up thing happened there.

[–] Satranath@lemmy.world 5 points 3 weeks ago (1 children)

Bethsoft often pisses me off or lets me down but they are absolutely good at environmental storytelling, no doubt

[–] julietOscarEcho@sh.itjust.works 1 points 3 weeks ago

I dunno. I find them on average a bit ham fisted. I love those elements in their games for sure, but it never moved me like certain environments in the last of us, for example.

[–] sad_detective_man@sopuli.xyz 3 points 3 weeks ago

There's definitely something to that. I liked that detective kind of work too. Games don't need dialogue to tell good stories. There's even good ways to just wander a large empty world and see sights.

[–] Prunebutt@slrpnk.net 9 points 3 weeks ago (1 children)

Too bad that the music selection is so tiny that you basically need mods with more (lore-friendly) music.