pbpza

joined 2 years ago
 

Hi! I am a part of online anarchist research group concerning math and economics, if you would like to join it please comment or write a DM so I will share with you a discord link from which we are collaborating.

 

cross-posted from: https://lemmy.dbzer0.com/post/20011741

Hi!

As I wrote in the title I'm looking for people interested in such an endeavor. I already tried creating such a project but due to internal disagreements it didn't pan out, still I am very interested in trying this out. Game dev is very susceptible to exploitation from capitalists which is very unfortunate given that means of production are essentially socialized already - we have FOSS software like Godot that is enough to create very elaborate projects and we can collaborate remotely so no land is needed either. This makes it I think a very fruitful direction to go, because costs of game dev are not very big and returns can be big if the game is successful. I know that there is a huge competition in game dev, but given that in worker cooperative nothing is siphoned by capitalists at the top I think it's not impossible to get to the level of subsistence on game dev, while being able to affect the culture and promote cooperativism among the general population and among video game creators. I don't have a specific game dev experience but I like solving complex problems and I am interested in doing a worker cooperative, I already did quite a bit of research during my previous attempt at this type of worker cooperative and I would for this coop to get inspiration from Igalia, Motion Twin and Sociocracy. At my last project people had issues that I am fine with anti-foundationalist philosophies so please consider that I like those and I like to discuss from those lenses. I am very good at self-directed learning and I could especially do stuff like coding, design, writing plot and characters, I could research some more legalistic side of cooperative but it would be nice certainly to have someone who has some expertise here. That still leave places for people interested in audio and graphics and I am very fine with redundancy in some aspects of the required "expertise", still I am a big believer in learning by doing and getting feedback and improving based on this feedback so I am mostly looking for people willing to learn, explore and collaborate to hopefully create something cool. I would like to create games such as Planescape Torment, Disco Elysium, Hotline Miami, FTL: Faster Than Light, Spec Ops: The Line, Portal 2, Undertale, Getting Over It, The Talos Principle, Vampire the Masqurade: Bloodlines, KOTOR 2. If you are interested in this project please get in touch, we may correspond a bit and see if we would like to collaborate!

I somewhat wonder about trying to release those games on FOSS licenses (still with asking for “paying” for them to support the creators), that would be “purer” from anarchist perspective than using proprietary license but this is not something I have thought about that much. The pro would be it being impossible to get the license stolen how almost happened to Disco Elysium creators.

 

Hi!

As I wrote in the title I'm looking for people interested in such an endeavor. I already tried creating such a project but due to internal disagreements it didn't pan out, still I am very interested in trying this out. Game dev is very susceptible to exploitation from capitalists which is very unfortunate given that means of production are essentially socialized already - we have FOSS software like Godot that is enough to create very elaborate projects and we can collaborate remotely so no land is needed either. This makes it I think a very fruitful direction to go, because costs of game dev are not very big and returns can be big if the game is successful.

I know that there is a huge competition in game dev, but given that in worker cooperative nothing is siphoned by capitalists at the top I think it's not impossible to get to the level of subsistence on game dev, while being able to affect the culture and promote cooperativism among the general population and among video game creators. I don't have a specific game dev experience but I like solving complex problems and I am interested in doing a worker cooperative, I already did quite a bit of research during my previous attempt at this type of worker cooperative and I would for this coop to get inspiration from Igalia, Motion Twin and Sociocracy.

At my last project people had issues that I am fine with anti-foundationalist philosophies so please consider that I like those and I like to discuss from those lenses. I am very good at self-directed learning and I could especially do stuff like coding, design, writing plot and characters, I could research some more legalistic side of cooperative but it would be nice certainly to have someone who has some expertise here. That still leave places for people interested in audio and graphics and I am very fine with redundancy in some aspects of the required "expertise", still I am a big believer in learning by doing and getting feedback and improving based on this feedback so I am mostly looking for people willing to learn, explore and collaborate to hopefully create something cool.

I would like to create games such as Planescape Torment, Disco Elysium, Hotline Miami, FTL: Faster Than Light, Spec Ops: The Line, Portal 2, Undertale, Getting Over It, The Talos Principle, Vampire the Masqurade: Bloodlines, KOTOR 2. If you are interested in this project please get in touch, we may correspond a bit and see if we would like to collaborate!

I somewhat wonder about trying to release those games on FOSS licenses (still with asking for “paying” for them to support the creators), that would be “purer” from anarchist perspective than using proprietary license but this is not something I have thought about that much. The pro would be it being impossible to get the license stolen how almost happened to Disco Elysium creators.

[–] pbpza@lemmy.dbzer0.com 0 points 2 years ago (2 children)

You may join local IWW, help with local food not bombs, go to some anarchist bookfair near you etc. About theory, there is a website called the anarchist library with a lot of books concerning anarchism for free!

[–] pbpza@lemmy.dbzer0.com 0 points 2 years ago

Znalazłem taki wątek na reddicie: https://www.reddit.com/r/Anarchism/comments/rsjuis/how_do_anarchists_deal_with_obstructionism/

Ktoś tam napisał fajny "kompromis" stosowany przez niektórych, co o tym sądzisz?

You have struck upon a very significant problem. In real life it is something that intentional communities often struggle with, wanting consensus but inability to reach it. Generally how I had seen it most frequently seen it dealt with in a way that still holds to principle of total consensus is that after talking out the problem and listening for legitimate concerns that can be addressed if a contrarian/bad faith element exists then it is made incumbent on them to propose an alternative. Meaning instead of the majority stressing themselves out and the minority extorting its leverage the table is flipped. The hold outs need to forward their own alternative or modified proposal and win the consensus of the others. It prevents them from sitting on their laurels and gumming up everyone else's vision. If they can hammer out something that does speak to the community after a time possible going back to be amended on the suggestions of the majority. But if they cannot produce an alternative proposal or cannot get the majority to agree within a certain time frame then there veto is overturned.

Not staying this might be a perfect method or there aren't better ones out there but this is a common practical one that allows dissenters to be heard and a chance to inject what is important to them but doesn't hold the majority hostage to few who might be irrational, selfish or contrarian.

[–] pbpza@lemmy.dbzer0.com 0 points 2 years ago (3 children)

Ciekawa wypowiedź, odniosę się do kilku punktów i potem sobie poteoretyzuję jak przystało na typowego internetowego fotelowego anarchistę. Jednak uważam to za ciekawą sprawę bo dotyczy anarchizmu w praktyce i przynajmniej mi ciężko uwierzyć, że nie istniały lepsze opcje.

Co pomija twój opis, to, ostrzeżenia, które wcześniej otrzymali eksmitujący, że działanie siłą wywoła dokładnie taką odpowiedź oraz nie uzyska poparcia z zewnątrz

Jak duża część Syreny była za eksmisją Diny? Jeśli znaczna, to przynajmniej z zewnątrz narzuca się tutaj bardzo proste rozwiązanie, by może przeniósł się do Przychodni? Nie było to możliwe, nie było rozważane? Z tego co piszesz Przychodnia już przestała być anarchistyczna grożąc odpowiedzią siłową, jest to bardzo niezgodne z restorative justice, grożenie im natychmiastową eksmisją to jednak kara. Niedawno osoby z Syreny wydały dokument, w którym pisały zdaje się, że próby dogadania się z Diną trwały 5 miesięcy - czy według ciebie jeśli się on na nic nie zgadzał to osoby z Syreny powinny z nim spędzić wieczność?

Jeżeli bez zgody zaspawasz furtkę a później oblewasz wodą osobę próbującą ją przeciąć elektronarzędziem (co może zabić), to czego możesz się spodziewać ze strony grupy ‘bojowców’?

Dlaczego osoby z Przychodni nie były skłonne rozmawiać przez komunikatory lub przez furtkę? Czy osoby z Przychodni miały zgodę, by przeciąć furtkę elektronarzędziem? Jeśli nie, to dlaczego nie miałyby zostać oblane wodą?

Czy w tej chwili żyjesz bardziej anarchistyczne od skłotujących bojowych antyfaszystów-uchodźców, czy mniej?

Jeśli był on agresywny wobec osób, które nic mu nie robiły, to reszta jego aktywności nie ma dla mnie znaczenia. Podobno groził komuś nożem i uderzył mediatora - jeśli to prawda, to mi to wystarczy. W moim anarchizmie nawet taki nazwijmy to "zasłużony weteran Antify" nie ma uprawnień do opresjonowania innych.

Teraz krótko napiszę, że pewnie osobom zaangażowanym w taki konflikt w przyszłości bardzo pomogłoby zbieranie materiału dowodowego za swoją tezą, w miarę możliwości z podpisami, nagraniami itd., by nie kończyło się na "plotkach" i "wzajemnych oskarżeniach". Też nie uważam wcale, że takie sprawy powinny być uciszane w imię ruchu, bo tu chodzi w końcu o ludzi, a nie o to, by mieć nieskazitelny, kłamliwy obraz ideologii z całym brudem przykrytym ignorowaniem i milczeniem.

[–] pbpza@lemmy.dbzer0.com 0 points 2 years ago (5 children)

Ja tej sprawy nie znam, ale spotkałem się z opinią, że osoby z Przychodni nie respektowały perspektyw queerowych i feministycznych i było jakieś ciche przyzwolenie na przemocowe zachowanie tego Diny z Białorusi, były próby rozmowy z nim i ostatecznie go wyeksmitowano, za co osoby z Przychodni z uzasadnieniem "walki z ksenofobią" się wjebały na Syrenę i wywaliły osoby stamtąd tego samego dnia, gdzie najpierw zaczęli rzucać butelkami itd. a później coś mówili o mediacji już w trakcie ataku. Jeśli sytuacja wyglądała tak jak opisałem to w mojej opinii nazywanie tego Diny i osób z Przychodni jako osób żyjących zgodnie z ideologią anarchistyczną jest sporym nadużyciem, nawet jeśli czerpią oni mocno z chociażby subkultury punkowej. Mogli Dinę ugościć u siebie, następnie rozgłośnić sprawę w środowisku wzywając do mediacji. Jak się do tego ustosunkujesz?

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