The idea would be a custom fantasy world, starting with continental outlines and working my way inwards to focus regions.
And I would use QGIS.
The idea would be a custom fantasy world, starting with continental outlines and working my way inwards to focus regions.
And I would use QGIS.
Yeah, if I were to do this, I would use QGIS.
Pathfinder 2E has a very similar power curve as D&D 5E. In fact, it might even be worse for Brancalonia as characters basically get their level as a flat bonus on everything.
Sounds like a fun game!
I am personally not overly enarmored of OSR rule systems, but I'm a sucker for good worldbuilding and worldbuilding tools - I buy Sine Nomine Publishing stuff unseen, for instance. Maybe I should give this a closer look.
Ouch! That sounded rough. But I'm glad you learned some valuable lessons from it.
Darauf antworte ich mit Art. 14 (2) des Grundgesetzes:
"Eigentum verpflichtet. Sein Gebrauch soll zugleich dem Wohle der Allgemeinheit dienen."
Also, wie halten wir es denn mit der Vermögenssteuer?
They were fascinated by the fork.
Or possibly disgusted. Either way is good. 😁
The main headquarters are elsewhere, but the guild maintains lesser safehouses in most districts of the city.
But you are right, I haven't put much thought into whether this is a hub for activities or a place to lay low. I'd say it's primarily the former.

Here is a neat bit of ancient technology: A qanat.
A common problem in arid regions is how to get enough water for your irrigation needs. Digging wells is one possibility, of course, but the water table might be far beneath the surface.
However, the neat thing about the water table is that it runs parallel to the surface - so if the terrain rises up and forms a mountain, the water table will rise up beneath the mountain as well. Thus, you can tap the water within the mountain simply by digging a tunnel into the flank of the mountain.
Which isn't exactly a trivial undertaking, of course. Still, some qanats in the Middle East have been in use for several thousands of years.
And for #TTRPG , such qanats represent a good entrance to the "Underdark", or whatever the local "Realms Below" are called - or vice versa, and monsters might emerge from them. And what happens if a qanat suddenly ceases to bring water? Naturally, some daring adventurers have to go in there and solve the problem, or else an entire community might starve!
Pathfinder 1E or 2E?
I don't have much practical experience with the latter, but it did move away from the notion that NPCs must be created with the same system as PCs.
I particularly like the monastery - we need more places like this as adventure locations!
And now you have introduced a new generation of #ttrpg players to the existence of this game.
You fiend!