hunterirving

joined 11 months ago
[–] hunterirving@lemmy.world 2 points 5 months ago

Pretty rough, eh? Especially on the horizontally panning shots. I guess I could have upped the effective frame rate to 10fps from 5, but that would have taken twice as long to record, and I wanted to let my GameCube take a break :-) Thanks for checking it out!

 

Sometimes you get the casual urge to build a TAS device to simulate a GameCube controller to input every frame of the Bad Apple music video into Animal Crossing's design editor. I'm sure that's happened to all of us a time or two.

Tool-Assisted Speedrun in 47 hours, 41 minutes, and 12 seconds (World Record).

 

Tool-Assisted Speedrun in 47 hours, 41 minutes, and 12 seconds (World Record).

I designed a Pi Pico-based TAS device, then used it to input every frame of the Bad Apple music video into Animal Crossing’s design editor. Footage sped up by about 750x to make it actually watchable. Each frame took about 2 and a half minutes to render.

[–] hunterirving@lemmy.world 2 points 5 months ago

Thanks! I'll definitely share it there too :D

 

Tool-Assisted Speedrun in 47 hours, 41 minutes, and 12 seconds (World Record).

I designed a Pi Pico-based TAS device, then used it to input every frame of the Bad Apple music video into Animal Crossing’s design editor. Footage sped up by about 750x to make it actually watchable. Each frame took about 2 and a half minutes to render.

[–] hunterirving@lemmy.world 2 points 11 months ago

Thanks for checking it out! I actually finished the keycaps last, after all the other functionality. I figured if I was going that far, I might as well go all out.

[–] hunterirving@lemmy.world 2 points 11 months ago

I think the white sets (at least in the US) might have shipped with a non-charging stand? Pretty sure there were white sets released in Japan that included one, though. Sounds like a nice setup! Maybe I should start USBC modding some of my stuff, if only to pare down my Big Drawer of Cables.

[–] hunterirving@lemmy.world 4 points 11 months ago (3 children)

It's a fun little hack! I like how it's alllllllmost practical, but not quite :-) The biggest limitation for me right now if that I have to stay within 10 feet of my WiiU console or it has a bad time.

[–] hunterirving@lemmy.world 2 points 11 months ago

Same here! That on-screen keyboard plagued me for years...

 

An extensible HTTP proxy that connects early computers to the Internet.

 

I wanted to share this highly customized GameCube keyboard controller I built for use with Animal Crossing. Since the first AC game doesn't support keyboard input, I used a Pi Pico to listen for keypresses and send simulated analog stick movements to the game, automating typing in Animal Crossing at a tool-assisted speedrun level. It works a treat! I designed the keycaps in FreeCAD and printed them on a Bambu P1P with an AMS and two different colors of PLA. The code and design files are available for free on GitHub.

And a full build/demonstration video is available here (I ended up making it do a lot more than just typing) - https://www.youtube.com/watch?v=Yw8Alf_lolA

 

I used the Sunshine game streaming software and the WiiU homebrew port of Moonlight to get game streaming working on a WiiU gamepad. It's sort of like a bootleg Steam Deck, and it works surprisingly well, but it mostly just made me want a Steam Deck.

 

Hacking Animal Crossing (GameCube, 2002) to add keyboard support, image and video conversion, and even a playable version of Snake.

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submitted 11 months ago* (last edited 11 months ago) by hunterirving@lemmy.world to c/retrogaming@lemmy.world
 

Hacking Animal Crossing (GameCube, 2002) to add keyboard support, image and video conversion, and even a playable version of Snake.

 

An extensible HTTP proxy that connects early computers to the Internet.

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