eh i mean its not really New Games even as afterall i do also play Old Games that i grew up with :P
Its just the general Vibe from my Persecption Changed i feel like >.>
tho not in a "GRRRR Games are getting Too Woke >:((((((" obviously :P
RetroHax
yea i mean i do play a ton of Indies of course and it does feel Great but the "Vibe" just feels different somehow nowadays >.>
For Example SHovel Knight and Celeste and mayyybe The Messenger are one of the few Indie Games that give me that "Old School" Vibe of Indie Dev if that makes sense :P
Holy Frick no more Wine DLLOVERIDE! :0000
Yippie :D
yup just removed the infinite cycle by just doing class ErrorWindow; inside mainwindow.hpp :P
also if i remove MainWindow MainWin; from main then obviously all i get is a compiler Error as i require MainWin inside my Main Function >.>
src/main.cpp:20:5: error: ‘MainWin’ was not declared in this scope; did you mean ‘MainWindow’?
Basically my Idea is/was to use 1 Function that being DisplayErrorWindow and have all the Errortexts basically inside it as nothing ever changes aside from the Text i couldve just used if statements :P
But sadly it wiull only display the first Error Text and not any of the other Error Texts no matter what i modify and i did already check my if statement Logic inside the Function and nothings wrong on that Part :c
huh? O.o
so you mean like this for Example? >.>
int main() {
ErrorWindow* ErrorWin;
MainWindow MainWin(&ErrorWin);
and then inside mainwindow source files like this? O.o
class MainWindow {
public:
MainWindow(ErrorWindow* ErrorWin);
private:
ErrorWindow* ErrWin;
MainWindow::MainWindow(ErrorWindow* ErrorWin) : ErrWin(ErrorWin) {
because all i recieve is this error even tho i included errorwindow.hpp inside mainwindow.hpp and cpp file >.>
In file included from src/gui/errorwindow.hpp:20,
from src/main.cpp:13:
src/gui/mainwindow.hpp:56:27: error: expected ‘)’ before ‘*’ token
56 | MainWindow(ErrorWindow* ErrorWin);
| ~ ^
| )
src/gui/mainwindow.hpp:83:5: error: ‘ErrorWindow’ does not name a type
83 | ErrorWindow* ErrWin;
| ^~~~~~~~~~~
make: *** [Linux.mk:39: build/main.o] Error 1
well without iocane https://retro-hax.net/ can be accessed but just if i do uncom,ment the iocane stuff then i just get this 421 error But iocane is running via the systemd system and started so i dont understand why it doesnt work easily >.>
Well for me my Physical Host Layout how do you mean? O.o
Like i just use Caddy as my Web Server running on Port 80 and 443 which are open physically on my Router >.>
and i dont think i use a Proxy? >.>
I infact dont even use a Firewall tho i probably should set that up sometimes XD
eh while i appreciate this Project i do also think that contributing to Software like Matrix or XMPP would be better as theyre actually used in Production and Companies :P
huh? >.>
Well i do usually go for GPL 2.0 only or LGPL 2.1 or later (unless its Python where i usually go with either GPL 3.0 or AGPL 3.0 only) :P
But with writing Assembly by Hand and translating Reverse Engineered ASM from one CPU Architecture to another one that is kinda my unknown basically :(
Especially as im usually a Tooling Dev than a Game Dev more on PC and usually when i write ASM Patches it is for LGPL 2.1 and written from Scratch (So im not modsifying for Example existing Nintendo Code) :P
Im a Certified Rarioty Hater >:D
Jk jk :P