LupertEverett

joined 2 years ago
[–] LupertEverett@lemmy.world 11 points 4 weeks ago

Bro thinks they did enough after trampling on the artist's work all over.

Fuck off.

[–] LupertEverett@lemmy.world 2 points 1 month ago

The mousebius strip

[–] LupertEverett@lemmy.world 10 points 3 months ago* (last edited 3 months ago)

They should have named it Wayland...

[–] LupertEverett@lemmy.world 2 points 3 months ago (1 children)

This might sound rather stupid but, have you tried having a separate /boot partition, alongside /boot/efi? I think just having / and /boot/efi is not enough for Fedora and its ilk.

[–] LupertEverett@lemmy.world 7 points 4 months ago (1 children)

Trickle-down AInomy!

[–] LupertEverett@lemmy.world 1 points 4 months ago* (last edited 4 months ago)

It has to be more nuanced than "self-published"

It doesn't need to. Definining it as "self-publishing" is enough.

otherwise everything EA craps out is "indie".

And because of the above, EA games might very well fit the definition, yes.

This clearly shows that maybe we shouldn't use "indie" to describe good games (or the lack of it to describe bad ones). It should just be used to define "means of publishing".

[–] LupertEverett@lemmy.world 22 points 4 months ago (4 children)

The fact that they were there in the first place is a problem.

Why does a game that has been published by some other company calls itself "indie"???

The term itself is becoming more and more meaningless with the passing time.

[–] LupertEverett@lemmy.world 9 points 4 months ago

If a feature needs a button to disable it, it IS opt-out, not opt-in.

You too are falling for their bullshit, as well as to my blocklist.

plonk

[–] LupertEverett@lemmy.world 17 points 4 months ago* (last edited 4 months ago) (5 children)

Since when a kill switch means "opt-in"???

You are falling for their bullshit.

[–] LupertEverett@lemmy.world 4 points 4 months ago (1 children)

Except this particular ban happened in 2023, way before the paypros got in the scene.

https://www.gamesindustry.biz/santa-ragione-co-founder-pietro-righi-riva-on-horses-steam-and-possible-closure-of-the-studio

Along with the official release date of the game (December 2), the statement revealed that Horses was indefinitely banned on Steam in June 2023 – days before it was set to premiere on IGN's Summer of Gaming event.

[–] LupertEverett@lemmy.world 4 points 5 months ago

No worries! And indeed!

[–] LupertEverett@lemmy.world 22 points 5 months ago (3 children)

Except that is a thing only for selling steam keys outside steam. There are no price parity clauses.

https://partner.steamgames.com/doc/features/keys

Also here is a gamedev saying that they'll sell their game for a cheaper price on EGS: https://twitter.com/HeardOfTheStory/status/1700066610302603405

https://store.epicgames.com/en-US/p/heard-of-the-story-ff3758

https://store.steampowered.com/app/1881940/Heard_of_the_Story/

If what you saying was actually the case I am 120% sure Tim Sweeney would be all over it lol.

Lastly, there was ALREADY a case like that (Valve vs. Wolfire). The courts couldn't find anything regarding Wolfire's claims and then dismissed the case.

https://www.gamesindustry.biz/articles/2021-11-22-judge-dismisses-wolfires-antitrust-lawsuit-against-valve

 

cross-posted from: https://lemmy.world/post/21988112

So, great news!

Not too long ago, the folks at OldUnreal announced in their Discord server that they got permission from Epic Games to distribute two particular links from archive.org to download Unreal Gold and Unreal Tournament.

Now they've published installers for automating the installation process, as well as installing their patches on top of Unreal/UT.

The installers are available to download on the links down below:

Unreal Gold Installer: https://www.oldunreal.com/downloads/unreal/full-game-installers/

Unreal Tournament Installer: https://www.oldunreal.com/downloads/unrealtournament/full-game-installers/

These are Windows only, but Linux and macOS installers are also gonna be released sometime soon, it seems!

Enjoy!

 

Thought of giving it a try myself, after seeing the other NVK Gaming videos by the user Reverse Module in this community. Building Linux 6.7 was kind of a pain though... :V

I happen to have an RTX 3050 Ti Laptop GPU, so I can try things out with and without the GSP firmware. I had tested a game from the 90s (I don't wanna try out heavier games until the driver is more mature) but still, the performance difference is quite visible.

Edit: I edited the video description to include links to the tests made by the user Reverse Module using an RTX 4090M, I feel dumb about not doing this earlier.

 

Note that I've linked the latest version at the time of writing this (3.0.2), the original 3.0 version with its changelog is available here: https://github.com/LostArtefacts/TR1X/releases/tag/3.0

For a quick rundown of things: Tomb Raider (1996) is the very first game of the critically acclaimed Tomb Raider series made by the late Core Design. Its available to buy on Steam and GOG (as a bundle of the first 3 games), with remastered versions of the first 3 games set to release in Feb. 14, 2024

Unlike the rest of the "classics", Tomb Raider 1 was a DOS-only application, which is rather inconvenient to get it working; or it would be if the fans didn't figure out a way to get the TombATI version of the game (a port made for very old ATI cards) working on the modern Windows OSs.

TR1X is made by reverse engineering the aforementioned TombATI version (by employing the methods from a similar project for Tomb Raider 2 named TR2Main, which is also where the previous name Tomb1Main is inspired from), and vastly improves upon it. The changes are far too many to list here, but the highlights include much further drawing distance, TR2+ style controlling for Lara, a New Game+ option, fully customizable gameflow (both for modding and making self imposed challenges), Gold expansion (Unfinished Business) support.

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