Sadly I like the mechanical ULPs. I only know of Corsair and Cherry using them.
Luccus
My K7 pro liked to reset itself to factory settings (including the tacky/gamery rainbow wave animation) when I plugged it into my firewall and sometimes for no reason at all.
I'm using a Cherry ULP Mini now. It has a lot less features, which I like. Also it got the best switches I've ever had. Wish more keyboards used them.
I use the apostrophe whenever I'm too lazy to type the proper letter. Like:
''''' ''''' '''' ''' ''
''''' ''''' ''' ''' ''''
''''' ''''' ''' '''''' ''' '''''' '''
Is the issue solved and doesn't require any action anymore?
YSK: Cellulose can be made extremely durable and water resistent. The wallet I've been using for a decade now is made of cellulose. The stitching was kinda bad from the start, so I’ve had to repair it once. But the material itself is still holding stong. And it feels nice and is very grippy.
This just reminded me of a classmate from my teens who once said, in all seriousness, "Hitler didn’t just do bad things".
And I replied, "Uh, yeah". And in my mind, searching for something good he did, went like 'he built the Autobahn' immediately followed up with 'well, that didn’t turn out to be the best idea either', and by then the moment had kinda passed, and I couldn’t casually say "Well, actually […]".
Man, politics as a teenager was wild.
Fingerabdrücke.
Would you concede that there is a difference between an hobbyist making minor adjustments to a image and a multibillion-dollar company that's promoting a solution that effectively replaces the entire image with a new a one and that creating a ecosystem depentend on such a solution may go the same way PhysX did?
Do you guys turn your graphics settings to lowest to make sure not to interfere with "artistic vision"?
This such a bad take and demonstrates a total disregard for the role of technical artists and design.
Anti-aliasing aims to overcome an inherent limitation a raster (of pixels) may present, in oder to bring the actual result closer to an artist’s vision. The same can be said for any other technique. The common denominator is, that they all attempt to bring a artistd vision for their work closer to reality.
DLSS5, on the other hand, brings the result closer to Nvidias vision of what "good" looks like. And I think it looks bland and badly photoshopped and I want to see more good looking games.
Because of some comments, I'd like to add:
"Optimization" isn't the same as "high fps". Optimization is a game of priorities. Take the demo scene: these programs may be 64KB in size (on disk) but are capable of choking a 5090 to death.
This may just mean we get even worse performing titles, because the "quadruple-A" guys don't give a fuck.
I will use this to make my code unattractive for AI.

That's when the 80:20 rule comes to rescue.