- Compositor Effects And You: Unlocking Godot's Potential For Advanced Graphics Techniques - Acerola
- Events Are The Way To Go(dot) - Eric Peterson
- Building cross-platform non-game applications with Godot - HP van Braam - GodotCon2025
- Making Stylized 3D Games In Godot - Shane Denhardt & Kiril Pashev
- Improving Your UI in Godot - Rawb Herb
- Introducing 3D Tiles For Godot -Leonidas NeftalÃ
- Narrative Design for Solo Devs - Nicholas O'Brien
- HolyOS - making a fake operating system in Godot - Davide Di Staso
- I Make Games On My Phone (And They Actually Work) - Chad Stewart
- State of Godot and the Web - Adam Scott
- The Youtube Crash Course for Game Devs - @stayathomedev
- Adding new Script Languages to Godot - Jeff Ward
- LibGodot - Embed Godot Engine Everywhere - Gergely Kis
- Xogot - Miguel de Icaza
- Enjoyable Game Architecture with Godot & C# - Mark Wilson
- Unit Testing Games - TDD/Godot/GUT - Butch Wesley
- Keeper to Keepers: Adding Multiplayer to Dome Keeper - Chris Ridenour
- Introducing Aspire - Local dev for your full stack made easy - Maddy Montaquila
- Building a Godot Plugin with GDExtension - Scott Doxey
- I Work For Godot, AMA - Emilio Coppola, David Snopek, Adam Scott
- Multiplayer Basics in Godot - Travis Hunter
- Markov Chain with a Shotgun: Open Language Models in Godot - Simon
- Embedding Godot: spicing up your app with SwiftGodotKit and more - Miguel de Icaza
- Lessons from 25+ Game Jams with Godot - Marek Belski
- From Local Networking to Scalable Solutions - JamesClancey
- Custom Resources for global state management - Sam Szuflita
- Time Management in Game Development - Matthew Ponder
- Going Mobile with Godot - Joseph Hill
- Log.gd, a Godot pretty-printer - Russell Matney
- Synths and Sound Design in Godot with Csound - Werner Mendizabal
- Preparing Anime-Style 3D Characters for Godot Using Blender - Jesse (CoderNunk)
- Cross-Disciplinary Collaboration in Godot -Casey Dahlgren, Sarah Nuse
- Using Godot for mixed-reality livestreaming - badcop
- Profiling Godot Engine Games on Android with Arm Performance Studio - Ian Bolton
- Making Operation Outbreak - Andrés Colubri & Harmony Honey Monroe
- The Player to Contributor Pathway - Heather Drolet, Justin Borque
- What's new in XR & Android - David, Fredia, Logan
- Bringing the Arcade to the Museum with Godot - Annalivia, Tyler
I feel like I'm out of the loop.
Have they made a hard announcement that they will not have another home console generation or is that just inferred from their public strategy?


I think "better" might be the wrong question.
*When has the American not been redundant when compared with the original?" Might be more appropriate.
As a Aussie I appreciated the original productions of Wilfred and Review as the surrealist masterpieces they are. That said the US remakes told their own stories. Saying one is better than the other ignores the fact they both have value and are doing their own thing.