this post was submitted on 23 Jul 2026
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Gaming

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[–] Mouselemming@sh.itjust.works 4 points 1 month ago (1 children)

The smart ones have relaxed their arms, he's always like that and they'd have to keep adjusting their arc as the enemy approached anyway. They can raise, pull and let fly in the time everyone else takes 2 steps, since they aren't shooting for accuracy until the battle comes right at them

[–] Stache_@lemmy.ml 2 points 1 month ago* (last edited 1 month ago) (3 children)

Are there historical cases of archer “squad leaders” quickly adjusting their angle after calling pull and before loose? Genuinely curious, I’ve never really thought about it before

[–] JackbyDev@programming.dev 6 points 4 weeks ago* (last edited 4 weeks ago) (1 children)

The entire idea of calling pull and loose and all that is a Hollywood thing. Yeah they were probably given commands about when to shoot, but these bows were incredibly difficult to keep drawn.

[–] Katana314@lemmy.world 1 points 3 weeks ago

I always hated that Team Fortress 2 pulled that realism. The Sniper is meant to watch angles for a short while, and yet try to use his badass bow for that, and he’ll eventually lose strength and cause the shot to go wide.

[–] just2look@lemmy.zip 3 points 1 month ago

I'm pretty sure there wouldnt be independent pull and lose commands. Traditional bows are drawn and fired in a single motion. It wasn't until modern compound bows that it was practical to hold a drawn bow.

[–] Mouselemming@sh.itjust.works 3 points 1 month ago

Honestly me neither, I don't think historical accuracy was the goal of that movie. So I was just blethering