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"Nobody's making games for the retired people" – The growing yet underserved market for grey gamers
(www.gamesindustry.biz)
This is a most excellent place for technology news and articles.
I don't see how the tutorial as a main menu option fixes the problem of someone who played for a while, then had to walk away for two weeks only to come back and have to deal with the ninth boss with degraded skills.
The alternative is the tutorial being accessible from within the game, like a manual. In no case the solution is "force the tutorial at the beginning of the game"
The skills learned in the tutorial aren't the ones that are forgotten when you take two weeks off late in the game. Redoing a tutorial wouldn't be the solution.