this post was submitted on 07 Apr 2026
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I heard that the reason why music identifiers don't work offline is because their databases are huge, with millions of songs (including video game music). Databases containing only video game music may be significantly smaller, even if they contain the soundtracks of over 1000 games.

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[–] Rhynoplaz@lemmy.world 2 points 4 days ago (1 children)

Right, but they wouldn't be able to identify Wood Man's theme from Mega Man 2. As far as I know, nobody has collected and included those in the recognition software.

[–] SkaveRat@discuss.tchncs.de 2 points 3 days ago (1 children)

You'd be surprised what they have in their database

Also, just tested that song and Shazam didn't have any problem identifying it

[–] Rhynoplaz@lemmy.world 2 points 3 days ago (1 children)

This post was a spinoff of another post from a few days ago asking why most video game music isn't in those databases. So, I started from that assumption. I probably just picked a bad random example, because wood man slaps.

[–] SkaveRat@discuss.tchncs.de 2 points 3 days ago

True

Although those databases really have basically everything

Once I was sitting in a train and pixel randomly detected the high pitched wirring of the accelerating train as a random Himalayan pan flute song with a 3 digit playback count on Spotify