this post was submitted on 17 Mar 2025
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Sometimes it's funny when tabletop RPG players expect the game to behave like a video game.
GM: "The nearby town sent a message that a swarm of zombies is coming down the haunted mountain for them! They need help!"
PCs: "Cool. But let's finish that mushroom side quest first, and then we gotta help our wizard buddy get his new broom tuned up."
GM: "...okay."
PCs: "Ok, what do we see when we get to that town?"
GM: "Seems like everyone's dead. Looks a swarm of zombies or something came down from the mountain and ate everyone alive or something, maybe a day or two ago."
PCs: <confused, shocked>
It's also hilarious when a video game does it. Pathfinder: Kingmaker is notorious about doing this. Back when it was new the forums were full of people being shocked that they couldn't just ignore things forever.
yeah, but in those players' defense that is the norm in video games. Most people hate timed quests!