this post was submitted on 17 Jan 2026
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What retro consoles still have the most active game development? The most games still being released physically? The best and most popular time-tested consoles?

I'm excited to start learning programming and had a thought to make a game (having an objective makes it easier to learn). I wrote up an entire plan already for the mechanics and it seems incredibly viable for a fun and full experience. I would like to have it playable on real hardware and am just trying to figure out which system to make it for.

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[โ€“] emb@lemmy.world 5 points 7 months ago (1 children)

Game Boy Studio looks like a pretty slick IDE to facilitate making GB games, might be a good entry point. Is there something similar for other platforms? Gotta be, right?

But if you are going for a very old platform like that, technical limitations might start to crop up. You've planned a game, does the concept scale down well?

I was thinking about that limitations would exist although I don't know what they are at this point. Just getting options here from other people. I do think I want to create something 16bit or even have more detail with 32bit (still a 2D game). It seems like all my interests are coming together around Python and saw that GoDot has a plugin to allow the use of Python over their in-house scripting language. So with GoDot via Python I could make my game have neat new abilities such as the depth of field and particles from games such as Octopath Traveler and Songs of Conquest. Then I would be limited to New consoles but with a retro pixel art aesthetic and forego retro console releases. This way I can really learn and apply Python knowledge and it would benefit my various interests/hobbies.