this post was submitted on 02 Oct 2025
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[–] BLAMM@lemmy.world 1 points 8 months ago (5 children)

This kind of thinking is wasteful. Every d20 has a finite lifespan. It was created, and it will, at some time in the future be destroyed, as all things are. That means it has a finite number of rolls in its lifetime, with an equal distribution of all possible outcomes. When you "practice roll" and get a nat 20, you have wasted one of the limited number of nat 20s that die has in it. Think of the 20s. Don't practice roll.

[–] Bongles@lemmy.zip 1 points 8 months ago (2 children)

This is like a common house fly worrying about the lifespan of Cthulhu.

[–] RizzRustbolt@lemmy.world 0 points 8 months ago (2 children)

You haven't seen how some of the folks I play with roll.

[–] tgirlschierke@lemmy.blahaj.zone 0 points 8 months ago (1 children)

i assume revenge for stepping on a d4 once?

[–] ByteJunk@lemmy.world 0 points 8 months ago (1 children)
[–] HeyThisIsntTheYMCA@lemmy.world 0 points 8 months ago (1 children)

I thought that was the d8. At least the 4 is flared at the base

[–] ByteJunk@lemmy.world 0 points 8 months ago

So it can stab you better.

[–] GraniteM@lemmy.world 0 points 8 months ago

And of course the traditional sentence for dice which misbehave one too many times.

[–] MonkeMischief@lemmy.today 0 points 8 months ago

Maybe the real Cthulhu was the impossibly mind-breaking irrational thought experiments we subjected ourselves to along the way! :D

[–] starman2112@sh.itjust.works 0 points 8 months ago (1 children)

🎶These dice are spinning around me

🎶The whole table's spinning without me

🎶Every sesh sends future to past

🎶Every roll leaves me one less to my last

[–] TheseusNow@lemmy.zip 0 points 8 months ago

Roll my number, roll my number, roll my number, I'm not afraid...

[–] SmoothOperator@lemmy.world 0 points 8 months ago

On the contrary, it will not be the number of rolls that destroys it, but being thrown away. You should roll it as much as you can before then, any time spent not rolling is time wasted!

[–] moseschrute@lemmy.world 0 points 8 months ago (2 children)

That’s stupid. But obviously how the dice strikes the table impacts its balance and therefore the probability of rolling specific numbers. So we must figure out what side need to strike the table first to decrease the probability of getting an undesirable roll. Boom, I out physicsed you’re probabilities.

[–] Minnels@lemmy.zip 0 points 8 months ago

I did this with d6. I am a master at rolling low, cursed you may say but if I pick up a 1 the chance of rolling another one is lower. Or at least in my mind and memory.

[–] psud@aussie.zone 0 points 8 months ago* (last edited 8 months ago)

Louis Zocchi - The guy who made fair polyhedral dice - reckoned the problem is that polyhedral dice become unfair through the edges being rounded so they roll more easily from some sides than others and they become less than square/round

This is an old video from him about why dice suck

[–] ButteryMonkey@piefed.social 0 points 8 months ago

Besides, everyone knows you play the long game of training your dice by always resting them with the high value up.

It probably does nothing, but maybe the atoms shift over time and it warps just a bit and rolls better.