rosswinn

joined 1 year ago
MODERATOR OF
 

A lot of sales for May Day!v

1
submitted 1 week ago* (last edited 1 week ago) by rosswinn@ttrpg.network to c/Traveller@ttrpg.network
 

A lot of sales for May Day!

[–] rosswinn@ttrpg.network 2 points 2 weeks ago

As a former writer for 2020 I can say that the idea for exotics came from other source material and not the furry “culture” as it were.

 

A topic for discussion.

[–] rosswinn@ttrpg.network 0 points 2 months ago (2 children)

you might have hit a server that was having an issue.

[–] rosswinn@ttrpg.network 0 points 2 months ago (4 children)

The way these servers are federated may be the issue. As federation becomes more prevalent this may become more robust.

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The Serpent (www.kickstarter.com)
 

Have you seen the upcoming Kickstarter for The Serpent for Traveller? It looks interesting, and has some interesting inspirations.

[–] rosswinn@ttrpg.network 2 points 3 months ago

Fair, thanx for your response.

[–] rosswinn@ttrpg.network 1 points 3 months ago (2 children)

That's fair. Just curious, do you also disregard publisher forums as well?

[–] rosswinn@ttrpg.network 3 points 3 months ago

I absolutely do, and moderate the Traveller group here as well. I like having multiple sources of news and engagement.

[–] rosswinn@ttrpg.network 2 points 3 months ago (1 children)

Digg is its own thing. I don't know if they plan on RSS support, but I can ask.

[–] rosswinn@ttrpg.network 1 points 3 months ago

Worked on, or owned?

 

New tabletop roleplaying community on Digg!

 

As someone who has developed RPGs in the past I find that Mongoose Traveller 1e seems more cohesive. Maybe it is the expansion of the setting and additional options, or maybe that there seem to be new systems or mechanics constantly being added. Mongoose 2e seems too unmanageable. Is it just me?

[–] rosswinn@ttrpg.network 8 points 4 months ago* (last edited 4 months ago)

RPGs, much like SF, have always been a mechanism to explore social issues in philosophy, governance, and thought. In Human society I don’t personally believe that “politics” can be avoided in any group anywhere. —of course that’s just one man’s opinion.

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submitted 4 months ago* (last edited 4 months ago) by rosswinn@ttrpg.network to c/Traveller@ttrpg.network
 

I would like to wish a joyous Holiday to all sophonts across Charted Space and best wishes for a prosperous year!

 

cross-posted from: https://ttrpg.network/post/29574737

Just an FYI, as part of our migration off of our current host, it's become apparent that we're going to need to migrate our image hosting to object storage.

The change should be rather seamless from the front-end perspective outside of the migration window, but during the migration window, our image hosting capabilities will be offline. I'm not sure how long it will take (the current image hosting data is fairly large) so it could be a bit of a prolonged outage.

Text posts, and commenting should all work, image hosting and thumbnails will be broken. You can still link to external image hosting such as imgur.com, but it won't generate a thumbnail.

I'll update here when it is complete, but as of right now, i would plan for a potential multi-day outage.

[–] rosswinn@ttrpg.network 0 points 6 months ago

The iPad has a variety of sizes up to 13”.

[–] rosswinn@ttrpg.network 0 points 6 months ago (3 children)

My amazing iPad does this well. You can get a 10th generation starting about US$250. ALSO, look out for November deals.

[–] rosswinn@ttrpg.network 0 points 6 months ago

Scatter ideas… players are unlikely to move in any specific order or direction because that’s what’s expected. Most experienced players are terrified to do what the GM wants because they believe they’ll all die. Players and GMs are commonly perceived as adversaries, but they should be collaborators. So the GM can scatter ideas and little bits of business al over the place and then the group can choose. Members of the group can ask for elements and the GM can choose. Create the series together, allow the players to affect change in the setting, and never let an NPC do what a player does. Thanks for coming to my TED Talk.

 

There is a new Ship Builder in Traveller Tools at Mongoose. There are some issues, but it's a great start.

 

One if the issues with Traveller's technology system is the lack of efficiency and progression. As an example, Vacc suits in Traveller rarely get lighter, less expensive, or add additional features. This true of pretty much all components, equipment, and weapons. There is no systematic way to reduce cost, weight, or manufacturing time. There is no benefit to additional capabilities and if there are they are always more expensive.

I do recall in the old days a supplement or article that discussed technological progression of vacc suits, and that may have been DGP. There was even a modular build system for custom vacc suits in CT JTAS.

Should components and equipment get lighter, cost less, or add capabilities. Not just vacc suits as an example, but all technology?

Just one man's opinion, but I thought it would be a neat discussion.

Best regards.

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