I was trying to debug an issue I have connecting to a NAS, so I was checking the logs of UFW and found out there are a lot of connections being blocked from my chromecast HD (AndroidTV) on different ports via the local IP.
Sometimes I use jellyfin, but that's over tailscale, so there shouldn't be any traffic over local IP, just over tailscale's IP.
But shouldn't have traffic right now since I wasn't using it and didn't have tailscale on.
The ports seem random, just sometimes they are tried two times back to back, but afterwards another random port is tried to be accessed.
After seeing this I enabled UFW in my daily machine and the same type of logs showed up.
So, do you guys know what could be happening here?
Why is chromecast trying to access random ports on devices in the same network?
I love playing Dwar Fortress, I've spent hours and hours in there.
The game is free from the developera site, the download is only 15MB.
If you want to support them you can buy it in steam, the listed requirements is 500MB of storage, I assume since this version has a tile set.
I've also put so far 400 hours in oxygen not included, I think it uses around 2GB of storage.
And to me, any monster hunter game its worth its price, I've bought each game and played it for minimum 200 hours each, I think I reached 500 in on of them.
Tho the newer ones are pretty heavy for their respective platforms. Also triple-A game price.