mouse

joined 2 years ago
 

cross-posted from: https://midwest.social/post/41411460

They had to close down to check that all content was in compliance of the UK Online Safety Act.

Now they have reopened after making a few adjustments. Links and media require approval before being displayed, and links are only clickable if logged in.

 

They had to close down to check that all content was in compliance of the UK Online Safety Act.

Now they have reopened after making a few adjustments. Links and media require approval before being displayed, and links are only clickable if logged in.

[–] mouse@midwest.social 3 points 4 months ago (1 children)

Oh, thanks for this. One question, what's with the URL on the banner? The character between the "7" and "D" in the banner looks disfigured. YouTube channel banner

[–] mouse@midwest.social 19 points 4 months ago (3 children)

Steam's AI Generated Content Disclosure states:

The developers describe how their game uses AI Generated Content like this:

-Some base textures have been AI generated during the development

-Some of the imagery and speech audio in the in-game TV programs are AI generated

-Some in-game radio music is AI generated

And a post by the developer specifically stating where AI is used.

Here is a specific rundown of the AI used in the game:

-One TV program that has two episodes, around 5min in length each (images and speech is AI, but written, edited and music composed by humans)

-One TV commercial 10sec in lenght

-Paintings on the house walls (same as in MSC)

-Food pictures/textures, around 12 separate pieces

-"Carbon fiber finish" texture, but this is definitely not important so it can be removed :D

-And then maybe half (in minutes) of the music on the radio, generated by AI and lyrics written by humans except for one instrumental song. These can be removed (apart from one song that is part of the game feature), but there is no replacement. Lets just say that without them, the radio experience is... rather interesting.

[–] mouse@midwest.social 0 points 6 months ago* (last edited 6 months ago)

Yeah, 8(PCIe 3.0 x1)

It's listed in the specifications section near the bottom of the page titled "M.2 2280 NVMe Slot".

[–] mouse@midwest.social 4 points 6 months ago

There's also 4get that is similar to SearXNG. https://4get.ca/

I have not tried it much personally though.

git repo: https://git.lolcat.ca/lolcat/4get

[–] mouse@midwest.social 11 points 6 months ago* (last edited 6 months ago)

There's also archive.today that can bypass these paywalls. https://archive.ph/NfjJm

[–] mouse@midwest.social 5 points 6 months ago (1 children)

Aw, that's a shame. I do want to point out that if you have PayPal, at least in the U.S. you can get a debit card that links the balance and other cards connected to the PayPal account.

[–] mouse@midwest.social 10 points 6 months ago* (last edited 6 months ago)

Look at either putting it behind a reverse proxy or using the built in Let's Encrypt / ACME configuration.

Suggested documentation:

The config linked to in their documentation states

# Address to listen to / bind to on the server
#
# For production:
# listen_addr: 0.0.0.0:8080
listen_addr: 127.0.0.1:8080

# Address to listen to /metrics and /debug, you may want
# to keep this endpoint private to your internal network
metrics_listen_addr: 127.0.0.1:9090

Port 8080 TCP is used for the connection, 9090 TCP is for metrics and not suggested to port forward. If you use a reverse proxy, you do not need to port forward to either of those ports directly, and instead to the reverse proxy.

[–] mouse@midwest.social 1 points 6 months ago

The last thing I can suggest are the last two comments on the steam-devices repo: https://github.com/ValveSoftware/steam-devices/issues/64#issuecomment-3092449971

Try adding these to a file such as /etc/udev/rules.d/71-8bitdo-pro-2.rules

# 8bitdo pro 2 bluetooth hidraw
ACTION!="remove", KERNEL=="hidraw*", KERNELS=="*2DC8:6006*", MODE="0660", TAG+="uaccess"

and/or

ACTION!="remove", KERNEL=="hidraw*", KERNELS=="*2DC8:6012*", MODE="0660", TAG+="uaccess"

The reason I added ACTION!="remove" is due to a recent change with systemd.

ACLs for device nodes requested by "uaccess" udev tag are now always applied/updated by systemd-udevd through "uaccess" udev builtin, and systemd-logind no longer applies/updates ACLs but triggers "change" uevents to make systemd-udevd apply/update ACLs. Hence, the "uaccess" udev tag should be set not only on "add" action but also on "change" action, and it is highly recommended that the rule is applied all actions except for "remove" action.

Recommended example:

ACTION!="remove", SUBSYSTEM=="hidraw", TAG+="uaccess"

The following example does not work since v258:

ACTION=="add", SUBSYSTEM=="hidraw", TAG+="uaccess"

[–] mouse@midwest.social 18 points 7 months ago (5 children)

Check out this repo for udev rules: https://codeberg.org/fabiscafe/game-devices-udev

Instructions copied from repo:

  1. Download the archive.
  2. Extract the archive.
  3. Copy all the rule files to /etc/udev/rules.d.
  4. Create another file: /etc/modules-load.d/uinput.conf.
  5. Put uinput into that file.
  6. Reboot.
 

It's going to be 25% off at launch.

Steam description: Transform your childhood home as you build brilliant factories and forge lifelong friendships, then reach for the skies and finally finish your family's dream - your mother's precious rocket ship. Roll up your sleeves, it turns out that saving this town really IS rocket science!

[–] mouse@midwest.social 2 points 7 months ago

Thank you. I'll be sure to try it later.

[–] mouse@midwest.social 25 points 7 months ago* (last edited 7 months ago) (2 children)

8BitDo Ultimate 2 Wireless Controller.

It uses the xbox layout. It has hall effect triggers and TMR joysticks (similar to hall effect), 2 back paddle buttons, 2 extra bumper buttons, and gyro.

The software does not work, or at least didn't work on Linux with wine when I tried a few months ago. However for just regular controls and if using Steam Input it doesn't matter.

https://www.8bitdo.com/ultimate-2-wireless-controller/

https://www.gamingonlinux.com/2025/04/8bitdo-ultimate-2-is-getting-full-steam-input-support-for-more-buttons/

[–] mouse@midwest.social 1 points 7 months ago

Bookmarks for linking to services. Grafana for graphs that I only look at if I am curious or looking into when a problem arises. I could use Uptime Kuma if I wanted a simpler solution or notifications.

 

I have recently become interested in mini PCs, but one thing that is stopping me is a feeling that bit rot could cause me to lose data.

Is bit rot something to worry about when storing data for services such as Git, or Samba. I have another PC right now that is setup with btrfs raid1 and backups locally and to the cloud, however was thinking about downsizing for the benefit of size and power usage.

I know many people use the mini PCs such as ThinkCentres, Optiplex, EliteDesks and others, I am curious if I should be worried about losing data due to bit rot, or is bit rot a really rare occurrence?

Let's say I have backups with a year of retention, wouldn't it be possible that the data becomes corrupt and that it isn't noticed until after a year? for example archived data that I don't look at often but might need in the future.

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