grueling_spool

joined 11 months ago

Yet another overwhelming W for small creators thanks to copyright

[–] grueling_spool@sh.itjust.works 200 points 1 week ago (8 children)

Fauxgramming

This feels like the same principle as "measure twice, cut once"

[–] grueling_spool@sh.itjust.works 6 points 1 week ago (1 children)

I'm reminded of this story about the Thompson SMG in Wolfenstein Enemy Territory: https://www.youtube.com/watch?v=RDxiuHdR_T4

[–] grueling_spool@sh.itjust.works 14 points 1 week ago (2 children)

Could be something like "Karen" or "boomer" where you're just using the predominant demographic of a behaviour as a label for anyone who engages in it.

[–] grueling_spool@sh.itjust.works 15 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

I haven't touched it in years, but I don't think anything is going to surpass World of Warcraft in hours played anytime soon.

Next up would be Monster Hunter World and Dark Souls III with 2000+ hours each.

[–] grueling_spool@sh.itjust.works 2 points 3 weeks ago* (last edited 3 weeks ago)

It's an amusement park builder and not a city builder, but Parkitect might be worth a look. It sets spatial limitations for your park and has more focus on individual buildings as opposed to zoning and traffic efficiency (though there are still things you can do to optimise guests' paths through the park). There is a "beauty" system which gives you incentive to decorate the park and hide infrastructure from the guests, and you can get pretty creative the the decorations.

Each level sets an income goal for your park to reach, so outside of building you'll primarily be managing your park's budget. You set prices on park entry, individual rides, shops, and restaurants, as well as paying for staff and upkeep. You can take out loans to finance construction and buy advertisements to boost sales. You have the option to continue playing after you compete the level.

It lets you design your own coasters of course, but it comes with prebuilt rides if you're not into that. You can also use other players' ride designs and upload your own. And it has co-op, if that's your thing.

Yeah, at that price point I'll just hold on to my DS4.

[–] grueling_spool@sh.itjust.works 46 points 3 weeks ago (1 children)

No bro you don't understand, Claude needs access to backups so it can restore them in case something breaks because our senior dev ($50k, 2YoE) doesn't know how to do it

[–] grueling_spool@sh.itjust.works 30 points 3 weeks ago* (last edited 3 weeks ago) (8 children)

In case anyone else is curious, the essay is simply titled "On Noise."

Edit: here's a Project Gutenberg link

[–] grueling_spool@sh.itjust.works 5 points 3 weeks ago (2 children)

I thought this was referencing Will Smith at the Oscars until I read the alt text.

[–] grueling_spool@sh.itjust.works 10 points 4 weeks ago

The problem is that LLMs inherently lack the virtue of laziness. Work costs nothing to an LLM. LLMs do not feel a need to optimize for their own (or anyone’s) future time, and will happily dump more and more onto a layercake of garbage.

This is an insightful point I haven't seen made before. I'm going to start referring to vibe code as "subprime technical debt"

 
 

cross-posted from: https://fedia.io/m/lemmyshitpost@lemmy.world/t/2452954

He is trying his best, okay? 🥺

 

I'm putting together a gaming system for the kind of person who needs help if their TV is set to the wrong input. Obviously I'm committing myself to providing a certain amount of tech support no matter what, but I'm wondering if any of these modern Linux distros can provide a user experience at least on par with Windows in terms of ease of use and reliability for someone who doesn't know how to do much more than check their email and log in to Steam.

So far, I've looked at Bazzite, Cachy, Nobara, and PopOS based on what I commonly see recommended here. I'm leaning toward Bazzite based on its stated goal of being friendly to Linux newcomers, and the quality and amount of available documentation. Are there any other distros I've missed, or other considerations that might sway my preference?

I'd also like to hear about your subjective experiences with Linux gaming:

  1. What distro are you using for gaming?
  2. How long have you used it?
  3. How often have you had issues that require Linux knowledge and/or searching the web to solve?
  4. Have you had any other minor/annoying complaints?
 

cross-posted from: https://lemmy.ca/post/47404500

 
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