PriorProject

joined 2 years ago
 

cross-posted from: https://lemm.ee/post/9638787

Source with more images and info: The Playboy Land Yacht Concept by Syd Mead (1975) - Blog

More images

  • Main picture without text:

  • nocturnal view — through the rear window:

  • Driver Console:

  • Sleeping Format:

  • Conversation format:

 

cross-posted from: https://lemmy.ml/post/3604828

For people asking for a way to run 2fa on jellyfin i have a solution. I will elaborate more if people are interested as not writing a guide for no reason. This method allows users to simply use their login credentials into the default jellyfin login page, and 1 second later your DUO app on your phone will buzz for a confirmation to sign-in. (meaning no redirects and this method 100% compatible with all clients)

install the LDAP plugin on jellyfin. install Authentik in your server with docker. create a DUO security account. in short, jellyfin query's your Authentik LDAP server for ther user login, then LDAP will query DUO.

Unfortunately, DUO only allows 10 users with the free account, then you have to pay extra. of course with this method you are not bound to only use DUO, you could you a web-auth with your phones bio-metrics to sign-in instead of DUO. there are many ways you could query the users phone through Authentik, but DUO is the most continent.

[–] PriorProject@lemmy.world 0 points 2 years ago

Two tips:

I have not tried running WINE yet but I plan on doing so soon.

Steam "just works" on Linux, you can install it via flatpak (which I use) or from their deb repo. It includes "Proton", which is a fancy bundle of wine and some extra open source valve sauce to make it nice and easy to use. Any game that runs on the steam deck also runs on Linux via proton, and there's no messing around at all. It looks and feels just like steam on Windows, and thousands of games just work with no setup or config beyond clicking the big blue and green buttons to install and run. Not EVERY games works, but tons do. I'd heavily recommend this over raw wine to a beginner.

The second tip is not to ask what you can do on Linux. The answer, to a first approximation, is that you can do everything on Linux that you can do on Windows or OSX. I daily drive all three, and mostly do the same stuff on them. Instead, ask YOURSELF what you WANT to do on Linux. Then Google and ask us HOW to do it... or what the nearest approximation is if the precise thing you want to do doesn't work on Linux.

[–] PriorProject@lemmy.world 1 points 2 years ago* (last edited 2 years ago)

I think a couple things are in play:

  • Very few people consumed these comics as we are... reading each one in sequence. You'd more likely sporadically encounter them in the funnies section of a physical newspaper. Which was a pretty hit/miss proposition to begin with. No one expected every one to be a winner, and people would routinely skip over stuff that didn't interest them without thinking about it too hard. You're operating under the assumption that Far Side is a classic, but at the time people would just cruise by and think "that comic is stupid, just like 60% of the other stupid comics on this page". And folks were pretty happy to have 40% of comics be a bit funny.
  • What made Far Side a classic was not its consistency. Rather, there were a few strips that became cultural phenomena. Basically a handful of hits that were breakout memes of the 80s and 90s. Colleges used to sell t-shirts of the school for the gifted strip with the kid pushing on the door that says pull, which is pretty accessible and one of those breakout hits.
  • Because of those breakout hit strips, some folks got into Larson's style of humor enough that fewer of his strips were inscrutable to them and he had a lasting market.
  • Other comments point about topical references and those are also a big deal. If someone sees a beans meme with no context 30y from now, it ain't gonna be funny. But a few weeks ago on lemmy, it was part of a contextual zeitgeist that was more or less about "these idiots will upvote anything, I'm one of the idiots... I'll upvote this!" and it kind of captured the exuberant excitement of not knowing what lemmy was but wanting it to be something. Similarly, these strips often weren't intended to last multiple generations. They assumed you were reading the newspaper RIGHT NOW... and so could reference current events very obliquely and still be accessible.

TLDR: Like a stupid meme, many Larson comics require shared transient context we're missing now. Some are also just fukin weird, like cow tools. But some were very accessible and became hugely popular. These mega-star strips cemented Far Side's popularity, and which gave Larson the autonomy to stay weird when he chose. Now we waste time trying to figure out what they meant.

 

cross-posted from: https://lemm.ee/post/3817793

I don’t see many Sci-Fi battlemaps being posted so I thought I would help out a little bit. I have been running 2 sci-fi rpgs concurrently for 3 years and have amassed quite a few decent maps that I have made in DungeonDraft. They are nothing special, but considering how rare sci-fi maps can be, I hope someone finds them helpful. These were all made for 40k or SWN but feel free to use them wherever. https://www.dropbox.com/scl/fo/ewe4a3qi083phftrz4f0r/h?rlkey=76c1aogifucbbds47u8fms7eh&amp%3Bdl=0

 

cross-posted from: https://lemmy.world/post/1622687

I'm starting to get more and more HDR content, and I'm noticing an issue with my Jellyfin server. In nearly all cases, it's required to transcode and tone map the HDR content. All of it is in 4k.

My little Quadro P400 just can't keep up. Encoder and decoder usage hovers around 15-17%, but the GPU core usage is pinned at 100% the entire time, and my framerate doesn't exceed 19fps, which makes the video skip so badly it's unwatchable.

What's a reasonable upgrade? I'm thinking about the P4000, but that might be excessive. Also, it needs to fit in a low-profile slot.

 

From https://tfltruck.com/2018/03/truck-rewind-semi-steinwinter-supercargo-20-40-concept/

The Steinwinter Supercargo 20.40 Concept was an all-new way to solve the issues that heavy, un-aerodynamic and difficult to maneuver tractor trailers suffer from. Designed by Manfred Steinwinter in 1983, the Steinwinter Supercargo 20.40 Concept debuted at the 1983 Frankfurt Motor Show. Measuring a scant 1,170 mm (about 46-inches) tall, the Steinwinter Truck Concept was lower than many sedans of the day.

This is the concept vehicle that formed the basis for the Highwayman truck in https://lemmy.world/post/1493858

Edit: I guess according to https://silodrome.com/the-highwayman-truck/ the Highwayman truck was a modified Peterbilt, but it's hard not to see it as a design nod to this.

 

cross-posted from: https://lemmy.world/post/1480001

If you are old enought to remember this show, you now make noises when you sit down. As a ten year old, this was the coolest truck on TV, the trailer would split open from the top and there was a helicopter hidden inside.

[–] PriorProject@lemmy.world 1 points 2 years ago* (last edited 2 years ago)

Here's a potentially unpopular opinion... Games that target the Proton API are actually native Linux games. Proton isn't virtualization or emulation, it's just an API that happens to be mostly compatible on both Windows and Linux. Other than the kernel itself, Linux has never had one true API to do anything... there's always more than one option to target (as you note with your Wayland/x11 example, but also pulse, alsa, pipewire, the list is endless). Proton is an API that's available on Linux, and programs that target the Proton API are Linux programs in every way that matters.

The question isn't native vs proton. The question is whether proton is a good API. At the moment, it's an API that offers pretty good cross platform compatibility with windows, which is hugely valuable to developers and they're using Proton for that reason and even testing against it. That's good for us as users and for gaming on Linux.

If Windows evolves their versions of the proton APIs in ways that break compatibility and are difficult to fix, we may find that game devs complain on our behalf to avoid breaking their Linux builds. If Proton begins to suck compared to alternatives, and enough people are playing games on Linux with Proton, devs will organically start to look at other porting options more seriously. But Proton is both a way to kickstart the chicken/egg problem, and itself may just actually be a good API to develop Linux games against.

[–] PriorProject@lemmy.world 0 points 2 years ago

The linked post dismisses the v0.18.0 upgrade as a possible cause, but appears to do so without evidence and it's by far the most likely explanation.

Whether the fix has to happen on the Lemmy or the kbin side to restore compatibility is an open question, but I don't see any evidence of anything beyond a normal upgrade that broke an untested cross-app interaction.

 

F1 YouTube highlights from FP2. Mostly a bunch of clean running as people tried to get some track time in after FP1 basically got cancelled. Points of interest include:

  • Red flag for mechanical trouble from OCON, after Gasly had trouble in the few minutes he was out in FP1. Reliability looking sketch for Alpine.
  • Red Flag for mechanical trouble from Hulk/Haas.
  • At the end of the session the skies opened up with torrential rains. It's worth watching 1:08-1:25 just to see what it looked like. I'm not sure I've ever seen F1 cars running in rain like that.
 

Here are the FP1 highlights from YouTube, but the session basically didn't happen. During outlaps, Gasly's alpine stopped with a driveshaft issue, prompting a red-flag for cleanup. But the session never restarted due to a problem with the closed-circuit television system at the track. It's not clear whether this system is used by race control to monitor conditions on the track, is a security system to keep fans off the track or both. But apparently it's considered a sufficiently essential safety system that the session was stopped over it.

FP2 has been extended to 90m to try to recoup the lost running time.