Arello

joined 3 years ago
[–] Arello@sopuli.xyz 5 points 1 week ago* (last edited 1 week ago)

Here are some explanations why it sounds like an anime theme (royal road progression):

https://youtu.be/6aezSL_GvZA

https://en.wikipedia.org/wiki/Royal_road_progression

[–] Arello@sopuli.xyz 2 points 5 months ago (1 children)

Yeah, they've had time to build networks which definitely help.

[–] Arello@sopuli.xyz 6 points 11 months ago

Great philosophers don't get kissed, silly. (Actually Nietzsche himself likely said something like that.)

[–] Arello@sopuli.xyz 2 points 11 months ago

Sepia tone is the JPG artifacts of the past

[–] Arello@sopuli.xyz 1 points 1 year ago

Now I'm even more scared

[–] Arello@sopuli.xyz 2 points 1 year ago

Where flame sword?

[–] Arello@sopuli.xyz 1 points 1 year ago

Yep, I've never had major problems with platforming on HK. I do have some NES platformer background, but the bosses are beating me up countless times. Same happened with Metroid Dread, didn't have big issues with previous Metroids but Dread bosses had become insanely difficult compared to the former games. I guess there's nowadays some soulslike crossover trend happening on metroidvanias causing this melee difficulty ramp-up. I haven't played souls games so it has came as a shock for me.

Anyway, I have found workarounds in HK. Whenever I get stuck on some boss I keep exploring the map further and find powerups which then make the fighting difficulty seem more balanced again. Luckily HK allows really versatile nonlinear progression.

[–] Arello@sopuli.xyz 1 points 1 year ago

The habit of compressing commercials super loud comes from the fact that many of them also have to fit radios where it is important for the brainwash being clearly heard on weak signals too.

[–] Arello@sopuli.xyz 3 points 1 year ago

Lol, that has some pre-Switch Nintendo naming energy

[–] Arello@sopuli.xyz 0 points 1 year ago

A lämp enjoyer

[–] Arello@sopuli.xyz 4 points 1 year ago (1 children)

I've seen you everywhere, or maybe it's just my Metroid fanboy eyes picking up...

[–] Arello@sopuli.xyz 1 points 1 year ago* (last edited 1 year ago)

Yeah, it's more like reversed:

Left: Zelda BotW

Right: Zelda TP

 

We're two developers from Finland working on a turn-based 4X space strategy game made on Godot. This is our first early prototype that still lacks many features but has some core elements already. Currently AI only strikes back and doesn't move. There is also no audio for now (well, it's a space game after all :D).

We'd appreciate any feedback https://zeikk0.itch.io/astroprotocol

 

Any recommendations for easy-to-use Linux distribution for audio production? I might try PipeWire installation too if it's stable and compatible enough.

I've been using debian based distros for 10+ years for now: started with Ubuntus and the last half I've spent with Debian 9/10 but I've become tired of fixing things. I've considered MX Linux and LMDE. I have some experience with them already (although haven't tried Mint's Debian variant yet).

For years I've been bridging JACK and pulseaudio, but it's never been optimal, hence considering PipeWire. I read somewhere that wire plumber package in MX is broken. Not sure about the current state. I probably need to know things like these beforehand when installing a distro or another.

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