this post was submitted on 16 Sep 2025
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AnarchyChess

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Holy hell

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[–] Toes@ani.social 0 points 11 months ago

I try to walk people into puzzle-like situations. Works well for me in blitz.

[–] thatsTheCatch@lemmy.nz 0 points 1 year ago (1 children)

This is why memorising theory alone isn't a good way to get stronger. You need to know why the theory is the way it is so you can understand why the moves are good and how to punish opponents mistakes

[–] russmatney@programming.dev 0 points 1 year ago

Yup, learning theory is way more about Why the move than What the move is

[–] Gladaed@feddit.org 0 points 1 year ago (1 children)

This is why puzzles should feature more nothing burgers! Identifying a weakness is easy if you know that it exists.

[–] Fubarberry@sopuli.xyz 0 points 1 year ago

That's such a big thing with puzzles in general. It's easy to look for a solution if one exists, but during real matches you can't waste a bunch of time looking for an ideal move that isn't actually there.

[–] Bonsoir@lemmy.ca 0 points 1 year ago* (last edited 1 year ago) (1 children)

Even at ~2800 in puzzles I'm sometime faced with mates in one or mates in two that are quite easy. I feel like that score doesn't mean anything and shouldn't be compared to real games ELO.

[–] helix@feddit.org 0 points 10 months ago

How is puzzle elo calculated? Guess stockfish just shits on the board and rolls some dice?