Wrote about how I got 2,583 decorative plants down to 3 draw calls using mesh baking and a custom wind shader in Unity. My modeler was a fan of the game who ended up being the person making it beautiful.
Full devlog with screenshots and code: https://cornucopiavideogame.com/devlog/
Steam: https://store.steampowered.com/app/1681600/Cornucopia/