this post was submitted on 03 Jul 2026
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[–] Naz@sh.itjust.works 12 points 2 weeks ago (3 children)

Dual layer Blu-Ray is 100GB, old PS1 games used to ship on many disks (looking at you FF7 and FF8).

[–] michaelalf@lemmy.world 3 points 2 weeks ago (1 children)

Single layer 25GB, Dual 50GB, Tri 100GB, Quad 128GB.

[–] Naz@sh.itjust.works 1 points 2 weeks ago

Oh, thank you! :)

[–] grinning_serpent@lemmy.world 2 points 2 weeks ago (1 children)

And CoD is 250GB or something.

[–] LordCrom@lemmy.world 1 points 2 weeks ago (1 children)

Holy crap really? That's freakin comically huge

[–] grinning_serpent@lemmy.world 1 points 2 weeks ago

I think it was a CoD that big but it might have been some other AAA perennial. Either way, 4K textures are huge when unoptimized and in the era of gigabit internet and digital distribution, devs don't feel much pressure to optimize.

[–] brucethemoose@lemmy.world 0 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

How much would 2-3 dual-later BDs cost?

The issue isn’t the technical possibility, but whether people are willing to pay the premium for installation media.

[–] LordCrom@lemmy.world 3 points 2 weeks ago

Of course I would pay an extra few dollars tohave media and guarantee a game will install and run even if the internet goes away.

This isn't about convienence for the users, its about killing the secondary market

[–] skisnow@lemmy.ca -1 points 2 weeks ago

To the manufacturer? Pennies. It’s made of the same stuff DVDs are. They’re only expensive to the consumer because the entire industry hates the idea of them.