For all things Windows.
The same can be said for a lot of game developers too.
~I’m looking at you, Pocketpair.~
I guess at least half of their shit in regards to optimization can be traced back to Epic/Unreal
The same can be said for a lot of game developers too.
~I’m looking at you, Pocketpair.~
I guess at least half of their shit in regards to optimization can be traced back to Epic/Unreal