this post was submitted on 11 Dec 2025
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Unfortunately doesn't work for me. I launch Unity Mod Manger with
mono ./UnityModManager.exebut I also tried it on Kate, both with the commandline and the Menu-Editor shown in the last post. Both Unity Mod Manager and Kate launch, but do not change how they look.Well, it won't work for Kate, because Kate is implemented using the Qt framework, so will preferentially use the Qt theme on your system. You would have to try it on e.g. Inkscape, which uses the GTK framework. (I did just try it on Inkscape to confirm that.)
We're getting into the technical details of how these applications are implemented, so I can't make this any less confusing.
But basically, KDE generally uses Qt, but it also generates a GTK theme, so that Inkscape et al don't look out of place.
Applications not specifically developed for Linux are likely to refer to that GTK theme for their own theming, even if they aren't implemented in GTK themselves. Firefox also does this, for example.
UnityModManager seems to be implemented using neither Qt, nor GTK, but rather Microsoft's .NET Framework. So, yeah, kind of no idea what it's gonna do here.
You could try telling KDE to generate a specific GTK theme and see if that does anything:
(There's a button in the top-right of the screenshot.)
You may also want to see, if it's maybe this issue: https://github.com/newman55/unity-mod-manager/issues/88
Right, I confirmed UnityModManager looks different when I change the GTK theme.
Then, instead of Kate, I tried changing the GTK theme like you showed in Lutris and that works.
So the issue seems to lie with Mono. I found this old issue https://github.com/mono/mono/issues/9998 Mono seems to ignore the GTK_THEME environment variable. However there is a workaround:
GTK_DATA_PREFIX= mono ./UnityModManager.exemakes mono default to a classic window theme.Thanks for your help!