this post was submitted on 13 May 2025
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[–] v4ld1z@lemmy.zip 5 points 1 year ago (1 children)

It used to be different. A little less hand-holdy too. The story used to be rather minimalistic and the combat was more so the focus of the game. The story was mostly communicated through dialogue leading up to and right before certain quests. You'd get a cinematic intro here and there to hype up the encounter but that's pretty much it.

Do you have a Switch or a 3DS (I'll just assume you don't have a PSP)? I've got a couple MH games I could recommend to you. You would have to make a few concessions in terms of QoL and move variety, but they hold their own even compared to newer titles.