this post was submitted on 25 Jul 2025
0 points (NaN% liked)

Godot

7673 readers
2 users here now

Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

Make sure to follow the Godot CoC while chatting

We have a matrix room that can be used for chatting with other members of the community here

Links

Other Communities

Rules

We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent

Wormhole

!roguelikedev@programming.dev

Credits

founded 3 years ago
MODERATORS
 

I know roblox and godot are totally different styled engines but i cant choose. I heard roblox is good for starting out and learning,I heard godot is open source and great but may be a little harder for somebody starting out.

Im not sure how true what i heard it but how do i decide, what would you suggest and why so?

you are viewing a single comment's thread
view the rest of the comments
[–] GameRetro@lemmy.world 0 points 10 months ago (1 children)

Lua can absolutely earn you money by itself. It's not the most likely option, but hey balatro was made in Lua.

[–] piccolo@sh.itjust.works 0 points 10 months ago (1 children)

Source engine uses lua. And look at the stuff for gmod alone.

[–] asudox@lemmy.asudox.dev 0 points 10 months ago (1 children)

Sure. But neither of them purely run on Lua. Gmod's addon system uses Lua, but the game is written in Source Engine, which is written in C++.

[–] piccolo@sh.itjust.works 0 points 10 months ago

True. But my point is nothing stops someo e from making a whole game in lua with source. It just has limitations and less performant... just like gdscript for godot is.