this post was submitted on 25 Jul 2025
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I know roblox and godot are totally different styled engines but i cant choose. I heard roblox is good for starting out and learning,I heard godot is open source and great but may be a little harder for somebody starting out.

Im not sure how true what i heard it but how do i decide, what would you suggest and why so?

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[–] Lettuceeatlettuce@lemmy.ml 0 points 10 months ago* (last edited 10 months ago)

Godot all the way. Roblox is not the future, and it's owned and controlled entirely by a corporation. Your creations are owned by the corporation, and will be used to make them money, don't be a sucker and build their next hot mini-game.

Godot is fully Open Source and community controlled. It is a real proper game engine with some really powerful features. It is harder to get started using, but there are hundreds of great tutorials for complete beginners that you can follow, and tens of thousands of community assets to get you started quickly.

The community is very welcoming and friendly to newbies, and Godot is taken more and more seriously as a real game engine, especially by indie devs and studios.