this post was submitted on 25 Jul 2025
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I know roblox and godot are totally different styled engines but i cant choose. I heard roblox is good for starting out and learning,I heard godot is open source and great but may be a little harder for somebody starting out.

Im not sure how true what i heard it but how do i decide, what would you suggest and why so?

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[–] paraphrand@lemmy.world 0 points 10 months ago* (last edited 10 months ago)

Yeah, go with Godot. It will be a more productive use of your time. There are lots of resources for it to learn.

Godot is a real engine. And Roblox is some simplified game level editor that has grown into something only resembling a game engine. I know it has become powerful. But its history still shapes how the platform feels.

Don’t trade the ease for the chance to learn transferable skills. And getting in early on Godot is great. It’s really taking off. It’s taking over the role Unity use to play in learning game dev and powering the indie scene. Slowly but surely. It has the potential to be another outstanding example of good open source software like Blender is.

Also, fuck Roblox. As others have said.