oopsgodisdeadmybad

joined 6 months ago

Fuck that guy, but only in every way he doesn't consent to.

I've done similar. But we had 6s pass left, 9s pass right (heh heh), 0 I think was your choice and 7 I think was across from you. But I might have swapped those (0s' and 7s') effects.

I had never heard of all these custom rules at the time ('06-ish) and got thrown into that plus jumping in with identical cards at the same time.

There might have been one more minor rule at the time, but I can't remember now.

Yesss

I just said this in another thread but I'll repair it here.

Once no one is rich, everyone will be.

[–] oopsgodisdeadmybad@lemmy.zip 2 points 1 day ago (1 children)

Aye, I'll raise my weed vape to that.

[–] oopsgodisdeadmybad@lemmy.zip 2 points 1 day ago (3 children)

Nah, just guillotine them and make the kids wards of the (new and improved) state. Everybody wins.

They would stop making it if people didn't buy it.

Every single person that has one of these should be shamed to hell and back for it.

I don't know of a single justification, either. At all.

Forget cat narc, we need truck narc who just chips the fronts of all these monsters off.

But this way they can pretend it's not.

I got the vibe of his video as soon as I read the first sentence lol.

[–] oopsgodisdeadmybad@lemmy.zip 6 points 1 day ago (5 children)

Oh I'd rather just drown them in their anger and literally tax them to financial (and in most cases actual) death then keep them around to listen to their torture. I'm actually 1000% ok with making a new law yesterday that just means death sentence for having over a certain amount. Legal to earn only if you can show that you are personally investing billions into infrastructure and public good. To be planned and handled by neutral parties, so you can't be faking numbers and all that.

I feel like it's the reverse of that saying from the Incredibles.

Once no one is rich, everyone will be.

[–] oopsgodisdeadmybad@lemmy.zip 13 points 1 day ago* (last edited 1 day ago) (7 children)

Orrrr just remove the cap entirely. No reason to give them any happiness at all. Raise the floor above 100k and remove the cap. And then change the rate to say 5x.

Or even a sliding scale, so the further you are above the floor, the higher rate you pay.

Over 1 million or so and it gets up to 100%.

They're a big enough name to make it work too.

Hell, Skip the baby step of Bluesky and get em a Mastodon account.

In a measure to effectively tax it to death, yeah. Shouldn't take long.

I'm not starting an industry out of it.

11
submitted 5 months ago* (last edited 5 months ago) by oopsgodisdeadmybad@lemmy.zip to c/steamdeck@sopuli.xyz
 

So far I've gotten it to work in desktop mode, but booting to the regular gaming mode kills it.

It didn't work by simply installing via git as it does on my desktop computer. I've followed this video guide so far: https://youtu.be/YVPtVB0DWUg

But either my reading comprehension is failing me or I'm missing something because per the description and comments, the method still works as of last month.

But I noticed in the video that he mentions running a second command in the terminal and potentially having to change the Neptune number (the video was made for 65, but the deck is on 611 now) on that second command to reflect the current version number.

But he doesn't have the second command listed on that page he links to (https://monroeworld.com/steamdeck/xbox.html), and it's only partially visible for a moment on the video, so I don't know what that 2nd command does.

I was able to get the controller to pair just fine, navigate big picture mode with it, started a game, and was able to control the game using the big picture interface, however.

The first command does make the icons for the script he mentions (in the video he says to use the debug version, and that is shown) appear, and I do get the work he shows initially (xone module not loaded or something like that) that he says is normal for the process before you paste the second command in the terminal. But I don't know what the second command is to finish the process, and I'm assuming that part is the one that gets it working in gaming mode.

I have no issues with the controller or the dongle on my desktop machine, and it works in desktop mode, so I'm sure they're fine. I'm just missing a step to get it working in gaming mode specifically.

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